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Done with this thread for french, but others have already reported this for a long time and it concerns multiple languages it seems.
This thread and this forum is not how you report bugs...
Ask and mention, without taking the time to report by opening a support ticket, if you prefer.
Can this at least be fixed? Is it from a change in an audio module that would automatically synchronize in case such a thing exist? Is it from the import of 3D avatars from West that have a different geometry? Is it from the recapture that would have a problem or on the contrary is it the non-recaptured that pose problems because of what mentioned?
In any case I noticed that it is mainly Aloy who is concerned, in most scenes, like a re-encoded film with the audio track flawly calibrated with some ms delay.
English voices are also not synchronized correctly during dialogues. This is because a 3rd party company re-did all the facial motion capture, and apparently, they were just 'mouthing off' without speaking, so they frequently miss the cadence etc. (Check the credits for the remaster -- there's a new company with a silly name, something like "FacePunch3D" or something, mentioned for doing the facial capture)
This is not going to get fixed.