Horizon Zero Dawn™ Remastered

Horizon Zero Dawn™ Remastered

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Is there any information about a Patch 1.5 and its possible date?
Which would notably solve some lip-syncing flaws that did not exist in the original version (French)?
Last edited by Ordisoftware; 29 Jan @ 11:49am
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Showing 1-7 of 7 comments
Alcator 29 Jan @ 2:59pm 
Have you REPORTED those lip-syncing flaws?
Originally posted by Alcator:
Have you REPORTED those lip-syncing flaws?

Done with this thread for french, but others have already reported this for a long time and it concerns multiple languages it seems.
Alcator 30 Jan @ 3:57am 
Originally posted by Ordisoftware:
Originally posted by Alcator:
Have you REPORTED those lip-syncing flaws?

Done with this thread for french, but others have already reported this for a long time and it concerns multiple languages it seems.

This thread and this forum is not how you report bugs...
Originally posted by Alcator:
Originally posted by Ordisoftware:

Done with this thread for french, but others have already reported this for a long time and it concerns multiple languages it seems.

This thread and this forum is not how you report bugs...

Ask and mention, without taking the time to report by opening a support ticket, if you prefer.
Mav99 30 Jan @ 5:30am 
Originally posted by Ordisoftware:
Ask and mention, without taking the time to report by opening a support ticket, if you prefer.
Okay... so you DON'T want it to be fixed then... ;)
Originally posted by Mav99:
Originally posted by Ordisoftware:
Ask and mention, without taking the time to report by opening a support ticket, if you prefer.
Okay... so you DON'T want it to be fixed then... ;)

Can this at least be fixed? Is it from a change in an audio module that would automatically synchronize in case such a thing exist? Is it from the import of 3D avatars from West that have a different geometry? Is it from the recapture that would have a problem or on the contrary is it the non-recaptured that pose problems because of what mentioned?

In any case I noticed that it is mainly Aloy who is concerned, in most scenes, like a re-encoded film with the audio track flawly calibrated with some ms delay.
Last edited by Ordisoftware; 30 Jan @ 6:21am
Alcator 30 Jan @ 7:36am 
Originally posted by Ordisoftware:
Originally posted by Mav99:
Okay... so you DON'T want it to be fixed then... ;)

Can this at least be fixed? Is it from a change in an audio module that would automatically synchronize in case such a thing exist? Is it from the import of 3D avatars from West that have a different geometry? Is it from the recapture that would have a problem or on the contrary is it the non-recaptured that pose problems because of what mentioned?

In any case I noticed that it is mainly Aloy who is concerned, in most scenes, like a re-encoded film with the audio track flawly calibrated with some ms delay.

English voices are also not synchronized correctly during dialogues. This is because a 3rd party company re-did all the facial motion capture, and apparently, they were just 'mouthing off' without speaking, so they frequently miss the cadence etc. (Check the credits for the remaster -- there's a new company with a silly name, something like "FacePunch3D" or something, mentioned for doing the facial capture)

This is not going to get fixed.
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