Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I will look into the controllers and try to improve them as much as possible. We have received a lot of feedback about them previously.
We hope you keep having fun with Gloves On now and when the full release comes out!
looking forward to this game though as it seems promising.
Thanks for the feedback guys! Would you happen to have any suggestions to improve the controls? The objective of the game is to be challenging as it requires practice to master all strikes and execute them perfectly.
I will need to spend a bit more time to give more feedback when it releases. Using the mouse was very laggy and I suspect that my controller is also causing some delay perhaps, I will try another controller and let you know :)
i.e. the punches did not always register when i did the needed motions on the controller.
Other than that I see a lot of potential
Thank you so much for your answer! I'm currently working hard on the controllers which is the main mechanic of the game. We want the multiplayer to be a competitive and fair experience and for that, we are aiming for better controllers, responsive and smooth. I've talked with other testers and I believe now the game is in the right direction! I love to see you all playing the game when it launches!