Gloves On!

Gloves On!

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Looks like it could be fun
But the controls are booty, they are too stiff and slow and could be simplified
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Showing 1-5 of 5 comments
Deep Cave Studios  [developer] 6 Feb, 2024 @ 8:00am 
Hello Bacon Warrior! Thank you, we appreciate your feedback.
I will look into the controllers and try to improve them as much as possible. We have received a lot of feedback about them previously.
We hope you keep having fun with Gloves On now and when the full release comes out!
Diablo 11 Feb, 2024 @ 5:08am 
Originally posted by BACON WARRIOR:
But the controls are booty, they are too stiff and slow and could be simplified
agreed, feels sluggish and stiff.
looking forward to this game though as it seems promising.
Deep Cave Studios  [developer] 11 Feb, 2024 @ 4:42pm 
Originally posted by Diablo:
Originally posted by BACON WARRIOR:
But the controls are booty, they are too stiff and slow and could be simplified
agreed, feels sluggish and stiff.
looking forward to this game though as it seems promising.

Thanks for the feedback guys! Would you happen to have any suggestions to improve the controls? The objective of the game is to be challenging as it requires practice to master all strikes and execute them perfectly.
Diablo 20 Feb, 2024 @ 10:42pm 
Originally posted by Deep Cave Studios:
Originally posted by Diablo:
agreed, feels sluggish and stiff.
looking forward to this game though as it seems promising.

Thanks for the feedback guys! Would you happen to have any suggestions to improve the controls? The objective of the game is to be challenging as it requires practice to master all strikes and execute them perfectly.

I will need to spend a bit more time to give more feedback when it releases. Using the mouse was very laggy and I suspect that my controller is also causing some delay perhaps, I will try another controller and let you know :)

i.e. the punches did not always register when i did the needed motions on the controller.
Other than that I see a lot of potential
Last edited by Diablo; 20 Feb, 2024 @ 10:45pm
Deep Cave Studios  [developer] 21 Feb, 2024 @ 6:54pm 
Originally posted by Diablo:
Originally posted by Deep Cave Studios:

Thanks for the feedback guys! Would you happen to have any suggestions to improve the controls? The objective of the game is to be challenging as it requires practice to master all strikes and execute them perfectly.

I will need to spend a bit more time to give more feedback when it releases. Using the mouse was very laggy and I suspect that my controller is also causing some delay perhaps, I will try another controller and let you know :)

i.e. the punches did not always register when i did the needed motions on the controller.
Other than that I see a lot of potential

Thank you so much for your answer! I'm currently working hard on the controllers which is the main mechanic of the game. We want the multiplayer to be a competitive and fair experience and for that, we are aiming for better controllers, responsive and smooth. I've talked with other testers and I believe now the game is in the right direction! I love to see you all playing the game when it launches!
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Date Posted: 5 Feb, 2024 @ 4:32pm
Posts: 5