Depth
BabyCat  [developer] 25 Sep, 2016 @ 11:30pm
Depth: Zapped Hotfix #1
Hotfix is live, patch notes below!

Changelog:
This includes the major changes since the last update (minor bugfixes and changes are not included)

Mechanics

  • Headstrong: Doubles damage to S.T.E.V.E. and disables S.T.E.V.E. for twice as long
  • Bleed and Toxic only need to be applied once. Hitting the shark multiple times with bleed and toxic no longer makes their effect stronger.
  • Bleed now lasts until the shark has stopped moving for 1 second
  • Toxic now lasts until a seal is eaten
  • Placoid Scales now halves the damage from toxic / bleed

Balance

  • All shark now do the same damage to S.T.E.V.E.
  • Welder: Range increased to 150 from 100
  • Placoid Scales now halves the stamina damage for tranq rounds (Up from 30%)
  • Adding bleed and toxic to weapons no longer reduces the initial hit damage of weapons
  • Bleed and Toxic Harpoon to $500 from $300 (same as tag)
  • Bleed and Toxic Speargun to $300 from $200 (same as tag)
  • Bleed, Toxic and Tag Scatter gun to $500 from $1000 (same as Tranq)
  • Spear gun damage to 180 from 200
  • Spear gun price increased to $2200 from $2000
  • Heavy sharks can breach a bit higher

UI

  • Added a hint for the shark player to stop moving when Bleed is applied
  • 'Poison' is now called 'Toxic' in English text

Maps

  • All Maps: Updated Kill Z as a fail safe to prevent game crashes if players ever fall through the world
  • Antiguo: Fixed godspot above Safe 1
  • Antiguo: Fixed collision creating the perception of "invincible sharks" above Safe 1
  • Breach: Fixed godspot behind wood ramps above Safe 2
  • Olmec: Brightened all indoor areas
  • Stash: Darkened Lighting
  • Temple: Added more breakables to Safe 1 area
  • Temple: Removed a a couple breakables, a pillar, and an archway from Safe 2 area
  • Olmec: Fixed various god spots; Under pillars at the sides, in doorway at the sides, above Safe 4
  • Breach: Fixed various god spots
  • Fractured: Fixed Godspot near Safe 1
  • Devils Head: Various changes

Content

  • Added various inspect animations
  • Updated Supply Kit animations
  • Updated Med Kit animations
  • Updated P.A.T. animations
  • Updated Shark Shield animations

Steam

  • Added support for uploading shark skins to Steam Workshop
Last edited by BabyCat; 26 Sep, 2016 @ 12:30am
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Showing 1-15 of 136 comments
Sinopia 25 Sep, 2016 @ 11:30pm 
\:awkward: /
Last edited by Sinopia; 25 Sep, 2016 @ 11:32pm
KrokZombie 25 Sep, 2016 @ 11:31pm 
\:awkward:/
noxbolverk 25 Sep, 2016 @ 11:35pm 
Furiously mashes F5
GlacticaMO 25 Sep, 2016 @ 11:59pm 
.:dappershark:
Ω ScAVENGE Ω (Banned) 26 Sep, 2016 @ 12:06am 
\:greatwhite:/ <- GW with swords...
Last edited by Ω ScAVENGE Ω; 26 Sep, 2016 @ 12:06am
~Ormagodon~ 26 Sep, 2016 @ 12:07am 
:greatwhite::cs_axe:
KrokZombie 26 Sep, 2016 @ 12:14am 
"Heavy sharks can breach a bit higher"

:feeling:
BabyCat  [developer] 26 Sep, 2016 @ 12:15am 
Originally posted by KrokZombie:
"Heavy sharks can breach a bit higher"

:feeling:

:feeling:
@ndy 26 Sep, 2016 @ 12:16am 
great while i wake up not only i get update but hotfix for it already as well!
Ω ScAVENGE Ω (Banned) 26 Sep, 2016 @ 12:19am 
Spear gun damage to 180 from 200. Oh my oh my, pro's will be even harder coming with a previously eaten seal as mako.

Price is up too now. So I guess it's pistols all the way in some scenarios xD
Last edited by Ω ScAVENGE Ω; 26 Sep, 2016 @ 12:20am
Lumia 26 Sep, 2016 @ 12:23am 
why did you make the spear weaker it was fine the way it were
Last edited by Lumia; 26 Sep, 2016 @ 12:23am
Requiem31 26 Sep, 2016 @ 12:26am 
Originally posted by mouse:
why did you make the spear weaker it was fine the way it were
The devs giveth and the devs taketh away.
But yea, y tho? Especially since the speargun patch was kinda recent...
Last edited by Requiem31; 26 Sep, 2016 @ 12:28am
Lumia 26 Sep, 2016 @ 12:32am 
well the spear with 180 dmg is kinda useless now
Skull  [developer] 26 Sep, 2016 @ 12:34am 
The bleed and toxic changes gives the speargun more options
Ω ScAVENGE Ω (Banned) 26 Sep, 2016 @ 12:34am 
Originally posted by mouse:
can only one shot mako and thresh ?

And tiger, or well, used to I think.

Anyways, you can always go shooting popcorn with an APS or just use pistols and aim well.
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Date Posted: 25 Sep, 2016 @ 11:30pm
Posts: 136