No Man's Sky

No Man's Sky

View Stats:
MacOS Intel base terrain rendering issue (Worlds 2)
Since the Worlds 2 update all base terrain has rendered as green static (sometimes orange depending on planet). Nothing seems to correct this.

If anyone has any suggestions...
< >
Showing 1-6 of 6 comments
bennym 30 Jan @ 12:02pm 
Some things are sharp in detail others look realy bad pixelated !l
Exactly. The stuff that looks good looks really good. Just hard to deal with bright green/orange moving static as the ground.
This is my issue on mac as well, all the ground textures are bright green and have static. They resolved the other graphic problem which was overlapping holograms blacking out portions of the screen. The holograms look great now, but my snow planet is now green pixels.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: 30 Jan @ 11:11am
Posts: 6