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You can only trade resources from your inventory to another person nearby. When you select a stack of metal plates, for example, there will be options in the menu to move the items to your ship, freighter, or a new option to trade with a person near you. The other person needs to be within a specified distance for this option to appear.
They cannot access your Storage Unit inventory as when the Storage Unit is selected by them, they will only see their own items if they have any.
Technically, there is really no Co-op if I understand the true definition. MP in this game is best described at playing your own game with company.
So you can complain about it, but it is not broken (from a technical standpoint).
Their up coming game, Light No Fire, appears to be co-op focused. You might like that game better when it comes out. (ETA unknown)
(My not carrying face)
You can let friends edit your base, etc., but it's not a joint base. A base "belongs" to the player that created it.
It's not a "close community group" as some would like, but the game was designed as a solo exploration with hazards, threats, and trade. Bases were added later. "Multiplayer" much later.
It is what it is.