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Following up the first demo feedback, we added non-pixel font option and scalable UIs. Those should solve your problem and hopefull save our developers' decision making dignity in the process
Point 3) is certainly a UX problem of the game in the current state, in which we have to add more info, point 2) I am a bit uncertain if the problem is the lack of a tutorial (actually there is a tutorial and even if it's not of the kind that tells you at which step which button to click, it seemed to offer enough guidance to most of the players so far) or if it's the game speed that bothers you the most.
I hope I addressed your main problems and doubts!
Dr.H
If there's a scaleable UI I'll definitely give it another shot later on.