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It would be nice to have the hand expanded. As of now, it just forces all items to float in your hand. It would be nice to have it so the zone tool is combined with the hand, but instead of taking space on the table the player can have something in their "virtual space" they can quickly reference while browsing the table freely. This way, I can view freely my playercard with the tokens on it and everything as if it's sitting down still on the table. The zone tool could be updated to fulfill this need, but I'd also like to see a way to have this without flooding the table (have my own virtual space if you will).
Additionally, would love a tool for host to force blind people when it isn't their turn, force turn time limits, and give hosts global blindness they can toggle on and off. As of now, a lot is down to trusting players, both with their honesty as well technical competence. I also don't know if the chat displays who is blind and who isn't is exactly helpful, it could be turned off (or be toggleable for host to be turned off) so we don't know who the bad guys are.
The ingame music player is such a cool tool, but it could be expanded. For one, it would be nice if it displayed the track name/artist and who added it to the playlist. It could be a cool way to share music with many people, both for laughs and to admire each other's findings or taste. As of now, it feels hard to be motivated to add your music. It didn't need to be stored on your steam cloud, it could have been a youtube link being streamed as audio.
Finally, the tablet sucks. ♥♥♥♥♥♥♥ fix it. I should be able to prompt it to stop asking if I give someone permission to use it. Just let us freely browse live.
None of this will happen but always worth sharing in case someone is making the time to rip off of TTS. I await a worthy competitor. As of now, there isn't one except for complete downgrades of this game.
You heard of tabletop playground? It's basically a straight upgrade to this game. Only downside is less mods, but you can port assets (not scripting though) from TTS to TTPG if you really want.
* Ability to make a custom table of a specific size. (At the moment the measured movement distance of a token is independent of table size. I just want them on the same scale)
* Able to move tokens with keyboard ie go forward backward (At the moment all you can do is rotate with Q/E)
* A ruler so I can measure distance between tokens.
* A ruler to measure range and bearing ie 14" and in front arc of token
What assets are in the room and how much computing power they take is up to the user really... There are ways to implement LOD too, one of my mods makes use of it. But a user has to implement it manually when creating an asset bundle. But that might be a good idea, to ship an automatic LOD component with the Unity Creation kit, so that it becomes easier to make more optimised components.
And regarding the update posts, you kind of spelled it out yourself...
Personally, I would love an update to the Fog of War mechanic to allow for double blind play, especially for wargames.