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Makes me wonder what the real sisyphus would say... (remember; hes still at it!
btw the game is 2.5hrs long.
I figure thats how long it took to make
The price of 2$ (on discount) seems fitting.
The 10$ is only so you can go 80% off and show in sales... shesh**
now thats hell
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** I talked to a friend and did some math. Thats 4$ per hour (given the 10$ pricetag).
Helldivers is at 40$ and give you around 100hrs+. That's 40 cent per hour.
Cant argue with math. (but you can argue with manipulative pricing)
The problem is, i dont see how you are supposed to get any momentum. It does not seem intended. If you fail, you start from scratch i get it. But you start your 100th run as slow as the first.
I don't see how there is supposed to be a skill development so you get better and better every time you try. That was part of the charm of getting over it.
This seems like a tedious task.
EDIT: yea, it rolled down from the exploding barrels right to the bottom. I don't really see me staring over. It's just not fun. Again, you cant really get faster like in getting over it. I just don't see the charm.
I wanted to find another getting over it game but this and jump king just don't really get me.
As someone who played through this game, yeah, it's not nearly as good at it could be in concept thanks to a couple inherent flaws with the gameplay and how motivated you'd be to replay it. If you're looking for another game like Getting Over It, might I suggest a few? I'm not sure if you've already heard of them, but these are generally the most acclaimed "Foddian" style games out there right now.
Pogostuck
A Difficult Game About Climbing
Bread & Fred
Get to Work
Now I've only played the first game and it's really tough, but I've heard that the other three are also really similar in concept to Getting Over It.