暗黑潜水员

暗黑潜水员

Ideas for new content.
1- Maybe add a chest with documents inside that cant be shreddered, but opened with a found /bought key;

2- Aa harpoon to kill enemies that has 1-3 charges and costs around 150$ per charge;

3- Make the enemies collide with the mines or lasers and let them take damage, making good manouvering a good tool instead of just dodging and escaping;

4- X-ray pill is pretty useless compared to the other upgrades. maybe add it as an extra station that requires 1-2 upgrade cds in order to enable it for the crew instead.

5- A storage for pills /items would be good, pill storage next to the shower for easy access, item storage below;

6- Just a thought for lategame, maybe add some special reward for especially incriminating evidence to be destroyed, which is maybe safeguarded by some special monster that just lurks around that part, make the evidence require multiple points of interaction in order to be destroyed, so that the enemy is an actual threat, maybe make this a mission that has to be done or you get a star automatically;

7- Make emp usable inside of that big translucent thing that eats you to get out by yourself
(good for solo or duo when you have to split in order to make enough to meet the quota);

8- Upgrade the shower with 1-3 cds in order to unlock a third pill slot, currently i dont see a point to use anything but flashlight and emp, or maybe add an extra pill slot for a passive pill upgrade, like flashlight, oxygen (point 12), extra hp/armor to tank an extra hit;

9- Upgrade for net, make it bigger, and maybe you can lose some net stuff when you collide with stuff maybe a second upgrade gives the net a "shield" to not lose stuff once in between dives;

10- Some puzzle room that rewards you with 2-3 evidence pieces and maybe a consumable maybe a room that requires 2 ppl to press a button at the same time (1 button is disabled if you are playing alone.);

11- Some upgrade that increases our time we have to dive, either with cds or based on the location or depth you dive at / stars you have, making good gameplay a bit more rewarding and making the bribe for the police more valuable should something go wrong;

12- A pill that gives you more oxygen;

13- Maybe add a function to boost mobility very shortly at the cost of some oxygen;

14- Make Oxygen deprivation not an instant death, it should be quick but not instant, maybe like 5 seconds so that you have a chance to use a oxygen tank in time, good for epic safe moments when a teammate brings you a tank in the very last second;

15- Maybe an underwater scooter for better mobility but at the cost of an item slot since you have to grab onto it like a shopping cart;

16- A medkit or something to buy that you can use on the go to heal yourself;

17- The enemy that sticks to the ground like a plant and attacks you, maybe it should stick to more surfaces, but never in a doorway... had that happen today and it sucked since it was the only entrance;

18- In order to make it more challenging but also more rewarding the deeper you go, there need to be a reason to actually go there, maybe depth could increase not just risk but also the ammount of money you get for the evidence you destroy/ higher tiers of evidence to get rid of, like 4-5 $, or those missions i mentioned in point 6;

19- Since we do have the navigation part with the radar, maybe add some new stations to dock to that have different difficulty levels displayed on them, maybe make it scannable once you are on them so you sit on them, scan, and then decide if you actually want to dive in them;

20- Make upgrade cds more expensive. like 400$, but also make it possible to remove the discs from the stations, so ppl can experiment with them, or switch them around if needed at the beginning of a run;
最后由 NoDiamonds 编辑于; 7 月 6 日 下午 2:56
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i agree with all of this
Thanks for the whole list of suggestions! We are working on improving balance and adding new equipment as we speak. We've noted down all your ideas, and we will discuss it all further. Stay with us!
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