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You want the checkpoint inside the boss area?
There is a checkpoint everywhere and you just have to take 20 seconds to get to each boss...
glad to hear that! I was nervous that I would get lost or put the game down for a bit and never come back for fear of not remembering what I need to do.
Well, after seeing most of the community whine about it the devs should understand this isn't a good mechanic nor a great idea. Does Super Meat Boy send you back to menu everytime you die ? No. You die, instant reset, die, instant reset, that's the core of a Die & Retry game like this. Not a walking simulator.
20s isn't much, but when you die easily in the first 5/10s ten or fifteen times in a row when starting a new bosses you easily spend more time dead and walking than actually play.
no. this is a bad attitude to have for video games and its the reason why just about every AAA title is pure garbage. keep the "everyone gets to win" and coddling to those big publishers and at least let us have good indie games.
This is exactly right. It's not that you're spending hours each time, but the combined time you spend walking back to the bosses is more time than you spend fighting them, which makes this more of a walking simulator than an action game.