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By the 3rd act which is probably the only other big source of aoes with the mobs that make slow zones and beam at you or the ones that swoop in and explode by that point you should have a build setup and running that can deal with most of that pretty easily without it being drawn out. Planning paths through the acts to hit the most spots without hitting hunter zones helps a lot in actually setting up your character, would also recommend focusing on either a specific gimmick or skill as that shows the best results imo.
Will say the act 2 and 3 bosses are a bit brutal with aoes though especially with how fast they come out and how hyper limited movement speed and dash amounts are for each character and hope that gets some change.
That said, for the most part you can breeze through normal enemies with multiple different skill approaches in the game focusing on your build ideas. Tree advancement is pretty slow though, wont argue there.
I've also had multiple skills and combos be fun, got through the loop on my first run and all so that must be a differing opinion.
The only other reply here was specifically talking about act 2 and 3 boss aoe attacks which I did agree on those bosses having too much aoe spam with too little movement options.
Hi, the armor follows the same calculations LoL uses. 200 armor will give you 66% damage reduction, 300 giving you 75% and so on.