Rise to Ruins

Rise to Ruins

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production units delivering their own crafting materials
tried to set priority for stonecutters to the top, but it didnt help ... my stone cutters are running around delivering uncut stone, rather than cutting the damn stone and doing their job

multiple different production units are trying to act like organizers and wasting alot of time :boozebottle:
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General workers from the main camp, ancillary works and then workshop works will disperse goods. I found out the reason my guys where shuffling good was because my stock piles were full. After I built a stone storage they went back to work on filling it up.
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