Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
I can confirm.
As an aside, I'll just say in my case that I actually noticed this clue many times, and yet I was acting on it incorrectly. When I was demonstrating TIS-100 to someone else in person, without intending to get to the hidden puzzle, I ended up stumbling upon it by properly acting on the clue. We instantly dove into the puzzle. I worked on the algorithm right then and there, and he offered some corrections to my ideas. I finished the programming for it during that session. Discovering and solving the hidden puzzle turned out to be a great spontaneous moment that demonstrated some of the fun of TIS-100 for both of us.
I wouldn't mind seeing a set of cooperative puzzles for a TIS-100 sequel (TIS-200? ), especially given the storyline in this game.