State of Decay 2

State of Decay 2

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Undead Labs, why did you break your game?
You know that your patch is buggy (translations and some interiors), you know that the new night and the flashlight ruin the immersion and oppression that we had in the game. So why this patch?
There are already enough zombie arcade tard games on the market, why turn yours into one?
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It was always easy-access arcade, this game. It is nothing new and they did not "turn it into one" now.
Protectron a écrit :
It was always easy-access arcade, this game. It is nothing new and they did not "turn it into one" now.
Precisely.
If you took the time to read, they literally added the option in settings to change the night-time brightness
Be thankful it is not a Bethesda game. LOL. :steammocking:
billy_blue69 a écrit :
Be thankful it is not a Bethesda game. LOL. :steammocking:

Yes, at least even with the issues I can still play this for hours on end without it crashing to desktop every 15 minutes.
"break the immersion" I could be in a cave with a match and it would be brighter than the lights that were in the game.
Eressëa a écrit :
you know that the new night and the flashlight ruin the immersion and oppression that we had in the game. So why this patch?
Not being able to see well isn't fun, it's just a bullcrap artificial difficulty. The flashlights are now more realistic.
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Posté le 26 juil. à 1h51
Messages : 7