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My favorite one because t happens all the time "npcs will no longer ride in the back of trucks where its dangerous" Have yet to see a npc get in the front.
Amazingly i just 2 minutes ago noticed Juggernaughts dont seem to know how to cross some bridges, you can literally walk on the some bridges "definitely next to the bridge fort" and the jug hits an nvisible wall and you can just stand there and kill him.
Curveballs just crashed my game and it made me think about the actual time involved. 6 years since release, at least 5 prior, 37 updates and the most basic issues still in the game , getting stuck on stairs, vehicles doing 1 mph flipping ect. I dont expect it to be perfect but there are games out there made by ONE GUY that have essentially the same mechanics without the issues.
That being said my lighting works good but maybe i just didnt notice what you mentioned.
I specially faced that weapon going through zombies when they bundle too close to each other and sort of meld into one but since this update even single zombies sometimes have that effect specially when they climb through windows and my weapon goes though the zombie while it can keep damaging me . Extremely annoying in lethal while attacking hearts
I'm convinced the team all works alone and at the time of update sends there stuff in to compile and never test it. 25 person team, 4 person skeleton crew, its blatantly obvious there is and has been a massive issue with leadership.
Middle of the day, and all furniture is pitch black
When these things happen, ive always wondered if it's more to do with the PC, and wot folks do with it. I understand lots of folks use Community editor, and perhaps, other MODS, that I don't have, an thus, i don't have any of the bugs you say you get.
I have the same issue. It's very annoying. Graphically it is a downgrade
Bold of you to say "Fix" when post about issues gets deleted from their forums.
Better to deny the issues and gaslight the investors into thinking they know how to code lol.