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Thx for the reply, I think I found a work around.
I am facing this issue when the FPS is set to 200, 240 and uncap but when I set the FPS to 60, 75, 100, 120 and 144 the character doesn't move by it self after releasing any Key direction... it's really weird!!
So for now I am playing @ 100FPS as I have less tearing than @ 120 or 144 , by the way my display is 144HZ on an Nvidia 1080 Ti with display scaling.
It seems that the character move on it's own if the FPS limit is set above my screen refresh rate! It's sad because the game run really smooth @ uncap FPS despite the micro stutter at every chekpoint.
Is there anyway to fix the chekpoint / loading stutter?
My game is on the HDD, does moving it to an SSD may improve it?
5 yrs later and i had this floating issue for the first time o: idk why, never had it on the original game nor the full clip, (or i didn't notice it) but changing fps to 144 actually helped. anything above gives the slight floating while standing.
cheers
However, does anybody know the proper solution?
Thanks
I confirm that setting the FPS cap to 144 fixed the drift issue. Anything more than that and the character starts moving once again by himself.