KARDS - The WWII Card Game

KARDS - The WWII Card Game

this game has cheat
the ai will destroy anything they like even they dont have enough attack
it is not about the order
everything are written clearly
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Showing 1-15 of 17 comments
romy 24 Jan @ 5:18am 
thats how AI works in game, it's not an actual AI. If you want something more "intelligent" I advise playing against humans.
It's the inevitable fate of mankind that we will be destroyed by AI.
Kards is just the beginning of the end.
puschit 24 Jan @ 4:43pm 
Guys, she is thinking the AI actually cheats as in "breaks the rules". She probably doesn't know what SISSI does or something like that.
Originally posted by romy:
thats how AI works in game, it's not an actual AI. If you want something more "intelligent" I advise playing against humans.
i dont care about ai but i care about cheat
Originally posted by puschit:
Guys, she is thinking the AI actually cheats as in "breaks the rules". She probably doesn't know what SISSI does or something like that.
it's not about sissi nor order etc
i have read everything and the history of that battle
u defend the dev again
romy 25 Jan @ 3:22am 
Originally posted by Sarina England:
Originally posted by romy:
thats how AI works in game, it's not an actual AI. If you want something more "intelligent" I advise playing against humans.
i dont care about ai but i care about cheat

Well you have to choose then. Because you didn't say anything about cheat, you only talked about AI.
I guess that 1939 Games must have at least two dedicated developers whose only task it is to bully Sarina. It's the only explanation.
romy 25 Jan @ 3:46am 
Originally posted by sushi_komplett:
I guess that 1939 Games must have at least two dedicated developers whose only task it is to bully Sarina. It's the only explanation.
no need for developers when you harass poor Zarina on a daily basis in every thread. You don't even try to pretend participating in the topics anymore, just straight up bullying for toxicity sake.
Originally posted by romy:
Originally posted by sushi_komplett:
I guess that 1939 Games must have at least two dedicated developers whose only task it is to bully Sarina. It's the only explanation.
no need for developers when you harass poor Zarina on a daily basis in every thread. You don't even try to pretend participating in the topics anymore, just straight up bullying for toxicity sake.

I really hope it's irony that I am reading between your lines.
ok i will bite

which ai use what, cheat how? write clearly as per your own post
LepiSale 25 Jan @ 10:11pm 
I just had a guy blocking my artillery from firing, doing crazy stuff with credits and more. Also, I couldn't see his #.
romy 25 Jan @ 11:56pm 
Originally posted by LepiSale:
I just had a guy blocking my artillery from firing, doing crazy stuff with credits and more. Also, I couldn't see his #.

Ai doesn't have #
LepiSale 26 Jan @ 12:15am 
Originally posted by romy:
Originally posted by LepiSale:
I just had a guy blocking my artillery from firing, doing crazy stuff with credits and more. Also, I couldn't see his #.

Ai doesn't have #
I don't understand. I supposedly played against another player.
romy 26 Jan @ 1:11am 
Originally posted by LepiSale:
Originally posted by romy:

Ai doesn't have #
I don't understand. I supposedly played against another player.

this thread is about AI (aka training mode). AI players don"t have a #
the AI seems to cheat in one major way: it can see your hand. if you draw cards at the start of a match that are based around holding the frontline, the enemy is very aggressive about taking and holding the frontline. the same AI and assigned deck will play relatively passively at the start if you don't have anything related to frontlines, and they will often do other annoying things like rushing to deploy antitank cards early if you have tank cards in hand. the most egregious thing is that it even sees things that are supposed to be hidden, like covert units and countermeasures. covert units are almost completely useless because the AI knows exactly what it is, and will prioritize attacking it if it has an effect related to X turns spent covert. i have had an AI end their turn early with 7+ credits to keep their units out of the frontline when bridge too far was active, which was when i threw my hands up and decided not to bother playing against the AI
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