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They're quite helpful if you're learning how to play but beyond that they are not very helpful.
From my experience and perceptive, at first: DLL Looks like a sandbox for learning and making sure your algorithm output is correct. because I have no Idea how to use them, seems like it's just a template/sandbox to learn with.
There's no Inject of DLL, reference to it, or dragging it.
I'm a amateur games dev and usually get along fine in games, but your DLL mechanics are very flawed and I can't even figure out how to use them on my own..
While having already 4 startups. mid game.
What 3rd tab.. ??
do you mean where we can click EDITOR, but I saved 1 already.
It's not showing OUT of DLL editor ! it shows saved DLL in the 3rd tab of the DLL EDITOR mode. I can't drag it anywhere else that the DLL editor...
Once back to Quest Solution, the 3rd TAb shows EDITOR button..
I'm going mad, it's flawed...
how do I ADD or use or inject a DLL to be used in a solution and run it ?????
I'm sorry but this is very confusing and not very well made, if programmers can't even figure out your mechanics implementation, in a sort of programming logic game.. it's weird.
Just saying this, so you can improve the accessibility for the DLLs.