Drug Dealer Simulator

Drug Dealer Simulator

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[Suggestion] Brightness and other things
:direyes: Can you please put in a gamma/brightness adjustment bar? The game is supremely dark upon default and the only way I found to make it brighter is by altering the engine.ini to script in or whichever number makes it viable for you to play the game and make it look better than pure darkness.

[/script/engine.engine]
DisplayGamma=3

:hyperion: Also why is there no text size adjustment? The text in this game is tiny, especially at the higher resolutions.

:df2fingers: And also why do you have this over-complicated division method for drugs and stations instead of a very simple drag and right click to see options? You're using multiple windows to do something that can be done in 1 window easily, efficiently and lets not forget BETTER.
Last edited by Tactrix; 31 Aug @ 9:37am
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Showing 1-15 of 22 comments
Flopza 31 Aug @ 8:39am 
You're supposed to use the flashlight on your phone. It's a dead town so lighting as it gets dark is supposed to be poor. It'd be the same in reality if you left lighting areas.
Last edited by Flopza; 31 Aug @ 8:41am
Tactrix 31 Aug @ 8:45am 
Originally posted by Flopza:
You're supposed to use the flashlight on your phone. It's a dead town so lighting as it gets dark is supposed to be poor. It'd be the same in reality if you left lighting areas.
No, I'm not talking about outside when its dark, I mean when you're in your house, it looks like you're in Blair darkness. Because the gamma in the game is completely off by default. And its not even remotely close to the same in reality, I've lived in bad areas nearly my whole life, never have I seen anything even remotely as dark as it is here. It was just bad adjustment. Not to mention it plays no role AT ALL in the game, like if you had to sneak around and it was imperative that's one thing, but you can clearly see the cops and they can clearly patrol the same way every time, so it's completely irrelevant.
Last edited by Tactrix; 31 Aug @ 8:47am
Flopza 1 Sep @ 3:57am 
Originally posted by Tactrix:
Originally posted by Flopza:
You're supposed to use the flashlight on your phone. It's a dead town so lighting as it gets dark is supposed to be poor. It'd be the same in reality if you left lighting areas.
No, I'm not talking about outside when its dark, I mean when you're in your house, it looks like you're in Blair darkness. Because the gamma in the game is completely off by default. And its not even remotely close to the same in reality, I've lived in bad areas nearly my whole life, never have I seen anything even remotely as dark as it is here. It was just bad adjustment. Not to mention it plays no role AT ALL in the game, like if you had to sneak around and it was imperative that's one thing, but you can clearly see the cops and they can clearly patrol the same way every time, so it's completely irrelevant.

I see fine in the house and hideouts. Might be a problem with your setup.
Tactrix 2 Sep @ 11:35am 
Originally posted by Flopza:
Originally posted by Tactrix:
No, I'm not talking about outside when its dark, I mean when you're in your house, it looks like you're in Blair darkness. Because the gamma in the game is completely off by default. And its not even remotely close to the same in reality, I've lived in bad areas nearly my whole life, never have I seen anything even remotely as dark as it is here. It was just bad adjustment. Not to mention it plays no role AT ALL in the game, like if you had to sneak around and it was imperative that's one thing, but you can clearly see the cops and they can clearly patrol the same way every time, so it's completely irrelevant.

I see fine in the house and hideouts. Might be a problem with your setup.
it 100% isn't all the other games are perfectly lit. Plus I've found multiple complaints on the forums about this exact issue, so I know for a fact it's not just me.
Last edited by Tactrix; 2 Sep @ 11:36am
Originally posted by Tactrix:
No, I'm not talking about outside when its dark, I mean when you're in your house, it looks like you're in Blair darkness. Because the gamma in the game is completely off by default. And its not even remotely close to the same in reality, I've lived in bad areas nearly my whole life, never have I seen anything even remotely as dark as it is here. It was just bad adjustment. Not to mention it plays no role AT ALL in the game, like if you had to sneak around and it was imperative that's one thing, but you can clearly see the cops and they can clearly patrol the same way every time, so it's completely irrelevant.
Asking this because it can be easy to miss (I did for a while when I first started playing): have you tried the light switch in each room that has them? With all the other things to keep track of while you're running around, it can be easy to not pay enough attention to notice that they are interactable.

Aside from that, I can confirm that there is some difference in light level between setups. I play on a desktop at home and a laptop while away, and while the visuals on the desktop were pretty much the same across the board, on the laptop it was significantly darker than other games. No gamma tweaks or anything in place for those other games, ones that had in-game gamma/brightness were left at the typical default just as on my desktop, and everything except DDS1 was basically identical in lighting performance. It's most likely something to do with the GPU's involved, or their drivers.
Tactrix 2 Sep @ 6:02pm 
Originally posted by deltahazer:
Originally posted by Tactrix:
No, I'm not talking about outside when its dark, I mean when you're in your house, it looks like you're in Blair darkness. Because the gamma in the game is completely off by default. And its not even remotely close to the same in reality, I've lived in bad areas nearly my whole life, never have I seen anything even remotely as dark as it is here. It was just bad adjustment. Not to mention it plays no role AT ALL in the game, like if you had to sneak around and it was imperative that's one thing, but you can clearly see the cops and they can clearly patrol the same way every time, so it's completely irrelevant.
Asking this because it can be easy to miss (I did for a while when I first started playing): have you tried the light switch in each room that has them? With all the other things to keep track of while you're running around, it can be easy to not pay enough attention to notice that they are interactable.

Aside from that, I can confirm that there is some difference in light level between setups. I play on a desktop at home and a laptop while away, and while the visuals on the desktop were pretty much the same across the board, on the laptop it was significantly darker than other games. No gamma tweaks or anything in place for those other games, ones that had in-game gamma/brightness were left at the typical default just as on my desktop, and everything except DDS1 was basically identical in lighting performance. It's most likely something to do with the GPU's involved, or their drivers.
Trust me dude, it's not a light or anything like that inside the game, it's the game itself. And how can I tell? Because when you apply the script I put in the description it fixes this problem instantly. But more importantly, it's ridiculous that I or anyone else should have to point this out, why is the gamma correction not an option in the game? This is a basic feature that most games of this type have.
Last edited by Tactrix; 2 Sep @ 6:03pm
Originally posted by Tactrix:
Originally posted by deltahazer:
Asking this because it can be easy to miss (I did for a while when I first started playing): have you tried the light switch in each room that has them? With all the other things to keep track of while you're running around, it can be easy to not pay enough attention to notice that they are interactable.

Aside from that, I can confirm that there is some difference in light level between setups. I play on a desktop at home and a laptop while away, and while the visuals on the desktop were pretty much the same across the board, on the laptop it was significantly darker than other games. No gamma tweaks or anything in place for those other games, ones that had in-game gamma/brightness were left at the typical default just as on my desktop, and everything except DDS1 was basically identical in lighting performance. It's most likely something to do with the GPU's involved, or their drivers.
Trust me dude, it's not a light or anything like that inside the game, it's the game itself. And how can I tell? Because when you apply the script I put in the description it fixes this problem instantly. But more importantly, it's ridiculous that I or anyone else should have to point this out, why is the gamma correction not an option in the game? This is a basic feature that most games of this type have.

Not only that but it's been a known issue for at least 4 years now and this "fix" has been working the entire time. Could have and Should have been fixed by the devs already.
Tactrix 3 Sep @ 12:52pm 
Originally posted by BioFringe:
Originally posted by Tactrix:
Trust me dude, it's not a light or anything like that inside the game, it's the game itself. And how can I tell? Because when you apply the script I put in the description it fixes this problem instantly. But more importantly, it's ridiculous that I or anyone else should have to point this out, why is the gamma correction not an option in the game? This is a basic feature that most games of this type have.

Not only that but it's been a known issue for at least 4 years now and this "fix" has been working the entire time. Could have and Should have been fixed by the devs already.
:firstplace: exactly right.
Flopza 4 Sep @ 6:10am 
Originally posted by Tactrix:
Originally posted by Flopza:

I see fine in the house and hideouts. Might be a problem with your setup.
it 100% isn't all the other games are perfectly lit. Plus I've found multiple complaints on the forums about this exact issue, so I know for a fact it's not just me.

Maybe it's all their setups. As I said, The only places that are hard to see for me are areas out of lights after hours and you're supposed to use your flashlight on the phone for such areas.
Tactrix 4 Sep @ 6:35am 
Originally posted by Flopza:
Originally posted by Tactrix:
it 100% isn't all the other games are perfectly lit. Plus I've found multiple complaints on the forums about this exact issue, so I know for a fact it's not just me.

Maybe it's all their setups. As I said, The only places that are hard to see for me are areas out of lights after hours and you're supposed to use your flashlight on the phone for such areas.
And like I told you, it's not the setups, it's the game. Here's the problem with the logic you're applying, your logic is "it works for me, so everyone else's setups must be wrong." And that's a hugely flawed logic, because right now you are in the minority. And your assumption is based solely on your own experience and no one else's. As where we're basing our experience on ours AND others.

But the other more important issue that you seem to be ignoring entirely is this is a STANDARD option in most games, that the devs completely skipped for the entire duration that this game has been out, which is the better part of 4+ years. This is not ok.
Last edited by Tactrix; 4 Sep @ 6:39am
Flopza 4 Sep @ 8:55am 
Originally posted by Tactrix:
Originally posted by Flopza:

Maybe it's all their setups. As I said, The only places that are hard to see for me are areas out of lights after hours and you're supposed to use your flashlight on the phone for such areas.
And like I told you, it's not the setups, it's the game. Here's the problem with the logic you're applying, your logic is "it works for me, so everyone else's setups must be wrong." And that's a hugely flawed logic, because right now you are in the minority. And your assumption is based solely on your own experience and no one else's. As where we're basing our experience on ours AND others.

But the other more important issue that you seem to be ignoring entirely is this is a STANDARD option in most games, that the devs completely skipped for the entire duration that this game has been out, which is the better part of 4+ years. This is not ok.

If it's a game issue, it should be an issue for everyone. Yet, it's not an issue for me. Pretty sound logic.

As for brightness, there are already ways to change it, we don't need devs to "fix" it. If you don't like the way the game is intended to be played, edit the ini and change the settings. No need to get angry with people on here for disagreeing with you.
Last edited by Flopza; 4 Sep @ 8:57am
Tactrix 4 Sep @ 9:19am 
Originally posted by Flopza:
Originally posted by Tactrix:
And like I told you, it's not the setups, it's the game. Here's the problem with the logic you're applying, your logic is "it works for me, so everyone else's setups must be wrong." And that's a hugely flawed logic, because right now you are in the minority. And your assumption is based solely on your own experience and no one else's. As where we're basing our experience on ours AND others.

But the other more important issue that you seem to be ignoring entirely is this is a STANDARD option in most games, that the devs completely skipped for the entire duration that this game has been out, which is the better part of 4+ years. This is not ok.

If it's a game issue, it should be an issue for everyone. Yet, it's not an issue for me. Pretty sound logic.

As for brightness, there are already ways to change it, we don't need devs to "fix" it. If you don't like the way the game is intended to be played, edit the ini and change the settings. No need to get angry with people on here for disagreeing with you.
Under your "logic" if I have a $5000 PC and can run the best game on the highest settings everyone should be able to because it works for me. See how that doesn't work? Because it's not logical, it's called you don't understand how logic works. I'm going to stop responding to you now, because you're clearly not intelligent enough for this conversation.
The problem here is that you're both caught up in pointing at a single thing to the "The Problem" when in reality it's a COMBINATION of factors contributing to the symptoms. It's how this particular game interacts with some combinations of hardware (and associated drivers).

So you're both half right (your chosen scapegoat IS a part of the problem) and half wrong (it isn't ALL of the problem by itself). So now you two can stop fighting about it, kiss and make up. :steambored:
Flopza 4 Sep @ 11:45am 
Originally posted by deltahazer:
The problem here is that you're both caught up in pointing at a single thing to the "The Problem" when in reality it's a COMBINATION of factors contributing to the symptoms. It's how this particular game interacts with some combinations of hardware (and associated drivers).

So you're both half right (your chosen scapegoat IS a part of the problem) and half wrong (it isn't ALL of the problem by itself). So now you two can stop fighting about it, kiss and make up. :steambored:

I'm not really fighting, He's very aggressive merely because I pointed out it works fine for me. It also appears you agree with what I said, I said it was down to the hardware people are using. Sure, you can blame the Devs for the incompatibility but that doesn't make me wrong. Not that it matters, it's not as deep as he seems to want to make it. I just think it's counter productive to keep moaning about the same things over again.
Originally posted by Flopza:
Originally posted by Tactrix:
it 100% isn't all the other games are perfectly lit. Plus I've found multiple complaints on the forums about this exact issue, so I know for a fact it's not just me.

Maybe it's all their setups. As I said, The only places that are hard to see for me are areas out of lights after hours and you're supposed to use your flashlight on the phone for such areas.

Yes, and this is the problem. The devs made it darker in an update because they believe that you should be using your phone outside at night. I don't agree with this at all. What drug dealer would use a flashlight while dealing drugs? Should just put a big Neon Sign on their back and let everyone know that they are out after curfew.

Now, since the Gamma and Brightness is adjustable via INI files then why not add it like every other game does? Otherwise, you're just creating hoops for your customers to jump through in order to get the experience that they enjoy most from the game.

BTW, not everyone has the same Eyes either so it doesn't necessarily have to be a Hardware issue. This should have been added simply out of respect for those that don't have 20/20 vision. Consider it an accessibility feature. No one would have an issue with making the game more approachable to those that aren't perfect would they?
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