Shenmue I & II

Shenmue I & II

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SEGA Dev 24 Sep, 2018 @ 3:58am
Shenmue Patch 4 is now live - 27 September 2018
EDIT (27 Sept 2018):

Hi all,

This patch has now been moved to the main branch. It will download automatically for all users. Thank you again for your feedback.

Best,
SEGA Dev

----------------------------------------
Hi all,

We've uploaded a new patch, Patch 4, to the beta branch. If you've already opted into the beta branch, you don't need to do anything; the patch will download automatically.

To opt in, right click on Shenmue I &II in your Steam library and select Properties.
On the BETAS tab, enter the password below, click 'CHECK CODE', then select the beta branch from the drop down menu above.

Password: luhIQLdMeQoDatbibCxK


PC Patch Notes v1.04

Audio
• Fixed some issues with arcade game background music.
• Fixed some issues of corrupted SFX.
• Fixed issues with notebook SFX.

UI
• Fixed various issues with help screens.
• Fixed some instanced of overlapping UI.
• Dobuita shop names now correctly appear when looking around without having to zoom.
• Fixed various issues with the end game save screen.

Graphical Issues
• Fixed some instances of oddly positioned hands.
• Fixed an issue that would cause Ryo to disappear when activating the watch in the Dobuita car park.

Miscellaneous
• Fixed an issue that would cause Gacha rewards to not be given when playing Space Harrier.
• Further stability fixes.

Thank you,
SEGA Dev
Last edited by SEGA Dev; 27 Sep, 2018 @ 7:35am
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Showing 1-15 of 34 comments
Miraglyth 24 Sep, 2018 @ 4:06am 
• Dobuita shop names now correctly appear when looking around without having to zoom.
• Fixed various issues with the end game save screen.

If the second of these is the frequent unexpected closure of the save menu after the credits, that's exactly what the next patch needed.

The first of these is actually pretty neat, far from an essential fix but one a few people had called out. Nice work!
Good job guys, waiting for yakuza kiwami release!
Gromber 24 Sep, 2018 @ 5:51am 
i already finished shenmue 1, but thanks i will replay someday!!! now its time for shenmue 2!
Last edited by Gromber; 24 Sep, 2018 @ 5:51am
Chris_Chocobo 24 Sep, 2018 @ 6:04am 
Yes! they are fixing the space harrier prizes :D
RiGoRmOrTiS 24 Sep, 2018 @ 6:34am 
1) Japanese spoken dialogue in Shenmue 1 clicks/pops at the end of many voice samples in a very unsubtle way. Some high pitched spoken parts also heavily distort. This doesnt happen on the original Dreamcast release. I've not tested Shenmue 2 in Japanese yet.

2) Some BGM tracks in Shenmue 2 sound so out of tune you don't even need to compare to the original release on Dreamcast and Xbox to hear the difference. (Shenmue 1 seems fine)
Last edited by RiGoRmOrTiS; 24 Sep, 2018 @ 6:41am
Jazzem 24 Sep, 2018 @ 8:33am 
Thanks for continued support :)
CronoClone 24 Sep, 2018 @ 8:47am 
I've been waiting for this Space Harrier fix! Great work!
WinterzShadow 24 Sep, 2018 @ 8:51am 
Thank you very much.
WinterzShadow 24 Sep, 2018 @ 9:31am 
Originally posted by Azel:
Oh yeah wanted to say that the only issue I'm having (on ps4) is the parking lot by the You Arcade isn't asking me if I want to train when I go there. Thanks again guys.
The parking lot training sequences trigger has always been a bit finicky. Walk out of the parking lot pause the game, unpause it and then run towards the middle of the parking lot while slightly zig zagging.
I finished Shenmue 1 without any trouble after patch 1... Now wanting to have time to finish shenmue 2
antraxx_argadi 24 Sep, 2018 @ 8:57pm 
Thanks, Dev team! We are inching closer to making this release the definitive edition. Keep the updates coming.
PenjaminButton 24 Sep, 2018 @ 11:57pm 
Will you bring the choice to have PSX button prompts instead of XBOX maybe? That always throws me off in the QTEs
Still they keep focusing shenmue 1 only?
JefferyNothing 25 Sep, 2018 @ 10:28am 
4 patches in and the mouse cursor is STILL on the screen!

Lmao i give up with this.
Last edited by JefferyNothing; 25 Sep, 2018 @ 10:28am
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