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No.
Hes just salty because i mention it in every patch thread and it gets ignored. Clearly im not the only one who has an issue with it. It IS annoying. It just needs to be turned off for in game use and for QTE sections. I really dont understand why it hasnt been fixed.
2. In Shenmue II, it is still not possible to sell - Ball # 1 (red). In the price list of the pawnshop, it is not marked, although in fact it is present in the inventory. Therefore it is not possible to sell the full set of "Balls".
I wanted to point out a bit of a nasty audio bug only in the second game. When you are near to either the fountain at Pidgeon Park or basically anywhere in the Golden Shopping Mart in the Golden Quarter, there's this repeated splashing sound. It's particularly bad as there is a whole section of you in the shopping mall smashing the rock etc and you can keep hearing this sound over and over. It'd be great if you guys could fix that up.
Thanks again to everyone involved!
In Shenmue I, Hang-On nearly works 100% but it randomly slows down to around 50% speed, and the amount of time it runs at that speed before returning to full speed is also random.
There is no set pattern to this.
In Shenmue II however, Hang-On is completely unplayable. The game constantly runs at QUARTER SPEED and never any faster, the sound is all over the place and the whole game is basically unplayable this way.
All the other games, Space Harrier, Afterburner, Out Run all run perfectly, but these issues with Hang-On remain.
Since the last patch (v1.07) there hasn't been any activity on development branches, which speaks for itself.