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I can't remember where the Moon mantra and it's walling pretty much everything I have left
EDIT: Ok, moon mantra was in the room I thought it was, but I thought I needed Moon to get something else in that room :/
The natural hazard of any (every?) Metroidvania is that dreaded feeling of being hopelessly stuck, usually because you found something earlier than you "should" have. I wouldn't strictly call it bad design, but being able to fall into that trap (sometimes very easily) always always feels bad.
ya, on my most recent play I got stuck there for a different reason... I knew where the room was alright, but I thought it was a different mantra there and that I needed Moon to get it :p
As a result, found where the Life Sigil was before I'd got the Birth Sigil, but couldn't get it.
Had located the Grapple Claw (possible via a backdoor) and the Anchor (I looked that one up, is there even a hint for that?) but they lead to dead ends when you are that far back on Sigils. XD
Chain Whip was acquired without lava protection.
I can also ask Mulbruk to check out the Takamagahara Shrine, despite having not seen this name yet. XD
Not even going to bother finishing this this replay or even try the DLC. Wish I could refund it now but it's just $5 I guess.
How can you take the game seriously or have any kind of faith in it when it throws ♥♥♥♥♥♥♥♥♥ like that at you? Why bother to try when in the end it's just dumb luck, and whipping every single thing in the game, and jumping into every pit you've jumped into already but this time it's somehow a puzzle solution.
In my first 8 hours of the game, the one that got me was simply getting the Gloves at Annwfn. I knew the room had a puzzle and I had an idea of how to solve it. It's just that I figured I didn't have the means of solving it yet. I had the impression that I was supposed to find a way to move towards the chest while looking the other way, not literally turn my back to it for a few seconds. The funny part was that I thought I had even tried it, but I guess I just didn't try it for long enough or the puzzle glitched or something.
Because of this minor hickup, I spent alot of my exploration feeling confused at all the block puzzles, thinking to myself "Is block-pushing supposed to be late game or did I miss something?" All I needed was for someone to tell me "It's in this room" and I immediately solved it. It felt stupidly simple, but because of my assumptions that there was more to it, I didn't even try and thus wasted time fumbling around without a necessary tool to even traverse the areas.
This one is admittedly more my fault, because I should've been thinking horses and not zebras with the solution, but it's indicative of the kind of issues I've continually had during these games. I remember in the first game, it took me literal hours into the game to solve a pretty basic "Smash these things in the correct order" puzzle in the first area, because I didn't know resetting the puzzle required quitting out of the game and loading back in, so I just assumed I needed a special tool to even try it, only to realize later that I could've done it immediately.
I'd say the White Pedestals were the first annoyance, only to solve it by trying everything. In fact, I'd try using the few mantras early on and hoping to get lucky with puzzles if I didn't have the clue yet; it was surprisingly effective in some areas, including the footprint puzzle which I didn't even identify the room as being until later.
Embarrassingly, the golden rock frustrated me constantly. I felt clever in using the Holy Grail after breaking the pillar, but no... I'd simply refuse to leave the damn thing alone, thinking I could somehow brute force that one too. It just taunted me and I couldn't let it go, only to obtain such a disappointing reward to add salt to my wound.