Pixel FX Designer

Pixel FX Designer

TitanKämpfer 16 May, 2023 @ 11:27am
Render at canvas size
I'm currently using the 2.0.0.0 beta.

Is there a way to ensure that the render frame size is the canvas size? It seems it will always try to optimize the size down if there would be empty space. The problem is that the engine I wanna use (RPG Maker) has a fixed frame size. When I put the canvas to "192x192", I want the render to be "192x192" too, not "116x116".
Also maybe how many frames can be in a row? I'm not sure if RPG Maker MV for example can handle 6 frames in a row, considering all the default assets only use 5 frames per row.

Edit: Turned out I had to uncheck "trim" for the first problem.
The second one still remains though and while they can be imported, cause other troubles.
Last edited by TitanKämpfer; 16 May, 2023 @ 12:03pm