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请允许我将您的帖子翻译成英文以提高可见度:
(Hello, welcome to the forum, and thanks for your strategy tips
Allow me to translate your post in English for better visibility:)
A little strategy
This game mainly focuses on equipment. Due to the enchantment, the equipment bonus in the later stage is very powerful. Here are two fits:
1. Necklace of Dodge (Necklace of Disappearance) + Sun Ray (or Ice Ray): The bonus of dodge and disappearance can reach 100% in the later stage, which is equivalent to invincibility. The later bonus of rays lasts for a long time, and the second damage is very high. As soon as they entered the room, they fired the ray directly, and basically killed them all. Feel free to match the release type gloves after killing and high-mobility shoes. It is recommended to use the big cloud of death + lightning shoes (or ice fog shoes).
2. Protective Cover + Meteor Grip + Arsonist: The late bonus of the protective cover can cover the CD time, which is equivalent to invincibility. The Meteor Grip has the highest damage per second, and it can easily be thousands in the later stage. Combined with arson, the damage is even higher. Giant Killer + Super High Skill Necklace is also available, but it still has the highest fire damage. Shoes are also high mobility on the line. As soon as you enter the room, open the protective cover directly, and then open it. It is recommended to use a mage here. After releasing the protective cover, press and hold the attack to gather energy balls, and the monsters will automatically gather around the energy balls. You don't need to control them, and the monsters will die by themselves.
3. Dodge gloves. It is also an invincible idea, and the dodge can reach 100% in the later stage of the bonus, but it is not as easy to use as the above two, so it is not very recommended.
About the role: archers and mages are recommended. The idea is to be invisible, with a high survival rate, easy to reach the later stage, and obtain high bonus equipment. The mage's dark department has stealth skills, which need to be learned, not at first.