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My initial guess was that kid #5 would possibly be coming as extra playable character in some DLC, but so far there hasn't been any actual clue about that.
Story wise, "technically" the 5th slot could simply have been an empty slot, and the case was just made to carry "up to" 5 kids.
I suppose the "built for 5" might be an option, but I find it hard to believe even in the Grounded Universe, anyone is manufacturing "Miniature Human Shipping Containers", so this has to be some sort of custom design, and designed to hold one more than we get.
Personally, I think a Resident Evil styled "bonus" character unlock would have been great. Give us "Timmy the Senior" or a random, but not dead yet, Ominent 'grunt', like the dead ones we find in strange places if we do that Special Thing, whatever that might be.
Ooooh, "in the house" would be awesome DLC!
attic full of webs and spiders, moths, cellar full of all kinds of creepy crawlies - centipedes, millipedes...
Updates of "Some kind" are coming
Dear whoever,
NO idea what's going on! I woke up with 4 other kids in a giant lawn. I tried to wake them, but they're super zonked out, and honestly seem better off tucked in that box for now.
All I know is there's little huts with too many computers and not enough snacks, spiders are hunting me, and I need to find us a safe pl (the rest of the note is torn).
Yeah, kinda sick but I'm gonna OWN IT.
If so, I think that the uncertain destiny of the 5th kid, as well as that of the other kidnapped kids, leaves a door open for their possible appearance in a sequel. One or more of them may have survived, and we may meet them some years later as some sort of Robinson Crusoe NPC survivors.
It's found under the porch of the house directly adjacent to the overturned paint can. There's a clover lean-to that the note is next to