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It's been a while since I finished it, but I actually don't remember anything about death affecting my stats; what all does it have an effect on? o_O
On the levels being short front, it should still just take a quick glance from the devs to identify the different bridges between set-pieces and large confrontations for them to be able to choose fitting points to use as checkpoints. If they feel certain levels are too short for a checkpoint, then that's short enough that I'd be fine with restarting from the beginning since that won't be it's an insanely long slog.
My confusion with the new save system is that I can't at all tell if it's going to be just a manual save and load or if it will be used to implement the standard checkpoint system that is very much needed. It's possible they plan to implement both the manual and a new checkpoint system, and that would be fine, as I wouldn't mind at all if someone wanted to use the save and load option to make something easier for them, but I really don't want to have to be stuck in the opposite boat of not having a normal checkpoint system and having to make things up to circumvent how easy the current checkpoint system makes the game.
Hopefully they're on it; we'll see! :D
To condense things:
Is the teased quick-save system solely for players to manually use (hopefully not!), or is it going to also be used to implement a checkpoint system akin to what one would expect to see in other titles? (Please!)
If normal checkpoints are going to be implemented upon the DLC's release, will they be implemented in the base game's levels as well as the DLC's? (Again, please!)
The moment I hear a normal checkpoint system (one involving time and space, rather than simply being placed back at a certain location with all killed enemies still dead), I'm gonna have a hard time not immediately launching and playing through the whole game again!
Thanks!
Then for the regular game without this mode enabled you just fix the Nexus system to make the enemies respawn!!!! You dont Even need to add regular saves then as that will just be used to scum the short levels anyways. You just need a mode specifically for going deathless that does not affect the regular mode in Any way. I really think what I am suggesting here would completely fix the game while maintaining what the devs intended with the 1 life mode!