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Strike, Pass, or No Strike?: No Strike
Team Lineup:
V2 Changelog:
- Implemented a custom navigation mesh to prevent teleporting robots from getting stuck in one particular location.
- Air Raid planes now emit sounds and cause screen-shaking effects.
- Air Raid planes and Supply Drop helicopters now kill players that block their flight paths.
- Crates dropped by Supply Drop helicopters now crush and kill players they land on.
- Robots that teleport can now telefrag players.
- Waves 1-4: https://testing.potato.tf/demos/mvm_quetzal_rc5_adv_aztec_aeriality_judge-1691873955.dem
- Wave 5 (Post-crash) https://testing.potato.tf/demos/mvm_quetzal_rc5_adv_aztec_aeriality_judge-1691876523.zip
Strike, Pass, or No Strike?: Pass
Team Lineup:
V3 Changelog:
Strike, Pass, or No Strike?: Pass (2/3)
Team Lineup:
V4 Changelog:
Strike, Pass, or No Strike?: Pass w/ Changes (3/3)
Team Lineup: