11
Products
reviewed
247
Products
in account

Recent reviews by OwaFamosa ⁧⁧★

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Showing 1-10 of 11 entries
4 people found this review helpful
1 person found this review funny
263.5 hrs on record (94.0 hrs at review time)
Early Access Review
Early Access review all topics I talk about are subject to change. If this would be the full release it would clearly be a NO for me.

First of all, I never witnessed a game manage to crash and freez a pc to the point it needs to be shutdown with the powerbutton.

In my opinon the Early Access got way to much attention that hopefully don't end up taxing on the full release.

Moving all the mobility spells into the mid to lategame is such a bad idea, making monster pile up on the player with the only option to panic spam space in hope to escape.

Some Abilitys wind-up way to long making the player stagnate on one position for atleast 1s, while the monster move at 1,5x the speed of the player having enough time to cancel the players wind-up or make it impossible to not take damage.

Monster most of the time aggro offscreen independent of line of sight or elevation levels.
Lots of bodyblock, monster bodyblocking themself, players bodyblocking themself in multiplayer

a lot of maps are just squares with narrow bridges or big maps filled with so many details that its hard to understand what is accessible and what not

Gear progression is also pushed into lategame and without trading I still would walk around with my lv 33 boots at level 60+ cause they rolled good stats and making a new pair with the same stats would cost more then the game is giving to the player.

Bosses are fun to fight but most of the time they make big damage moves without indicator or they do a 1 shot ability with a save location, but at the same time the boss cast a second ability on the only save spot the player can stand.

Spirit is a great change to mana reservation making it way more manageable.

The new gem system also pushes all progression into lategame and gives little room to improve in the first acts.

Posted 8 December, 2024. Last edited 18 December, 2024.
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1 person found this review helpful
1 person found this review funny
8.8 hrs on record
Early Access Review
bones
Posted 22 November, 2023.
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10 people found this review helpful
2 people found this review funny
1,234.7 hrs on record (719.4 hrs at review time)
Have you ever seen the true face of God, exile and why are you so in love with death?
Posted 7 August, 2023.
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12 people found this review helpful
21.4 hrs on record (1.4 hrs at review time)
So far im very happy with the game very nice build up.
I love to see them add the mouse support the way I suggested it in the community forum and It feels amazing to play.

Im in good mood with the devs and the game and I cant wait for them to go forward with the development
after they ironed out small issus.

big yes game
Posted 20 August, 2022.
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6 people found this review helpful
113.4 hrs on record (113.4 hrs at review time)
befor you buy I gonna tell you everything I think is bad about the game no IGN takes.

4/10 sharming style, mid gameplay

- Boss progression is sometimes confusing
- The normal box is useless and the boss box is to small to creat a setup with every workbench connected to the main box with all the resources to craft out of.

-Weapons in this game are kinda basic and the abilitys are not fun to use.
Why no Axe that lets you spin like a berserker but 4 Axe weapons that make a wide slash?

- Item Sets are to restricting and most of the time they are the reason why you can't play cool unique items like Shaman Skull.

- Killing Monster for drops to upgrade into late game gear was boring AF and creating a mob farm was impossible without using a third party programm. "This was the point I was so close to quiting the game"

- Boss fights are to repetitiv with 1-2 slow mechanics looping till the boss is dead.

- "Classes" in this game don't work by themself and sometimes need support of other passiv skills to even work for example to keep Mana up as Mage you need to play the Summoner too..
Posted 8 May, 2022. Last edited 27 November, 2024.
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6 people found this review helpful
515.7 hrs on record (412.6 hrs at review time)
Im back at it like a crack addict.
But still not recommend this game for casuals and playing once a week daddys.

What changed since my first review

[Mixed feelings] The upgrade system made so many player quit that the servers running fine now and no wait times.

[Bad Managment] The systems in EU/NA are predatory to the max. Way to many options to get upgrade mats still missing
making the game impossible to be played on a level that keeps up with the actuall content.

[Gameplay in T3 (1367)] Log in > 2 Rifts > 2 Bosses > 50% Lifeskill > Dailys > Done.
Just Rapports/Collectibles left to do ,all the daily filler stuff still missing.

[Brain part] The game makes you feel like your need to spend money to keep up.
The moment you think you can keep up you lose. Its a maraton not a sprint but the game keeps your
brain in this sprint mode leaving you with a bad taste.

[Cringe bans] The game bans player who buy platin/gold founder packs from the market, when the player that sold the founder's pack refunds it. Cringe part is that you dont know who is selling to you. So you basiclly pull a ticket and if you get a bad one you get banned for 3 days.
Posted 20 February, 2022. Last edited 15 March, 2022.
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1 person found this review helpful
1 person found this review funny
294.8 hrs on record
Early Access Review
cool
Posted 25 November, 2021.
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4 people found this review helpful
2.1 hrs on record
great time burner. But online everyone is on sigma horse/summon grindset
Posted 8 October, 2021.
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6 people found this review helpful
93.2 hrs on record (50.9 hrs at review time)
No spoilers, Oscha realtalk.


Yep the story is great.


But after finishing the story the game can't keep up.
The dark city turns into a funhouse. With little to no options.

●Whats the point of buying 10 cars if I can quick travel ?

Gun down some punks to talk to some sidegig on the phone. Getting Money to buy upgrades to kill more Punks to get more money to do nothing with it cause the options to spend money for fun are missing. Its kinda like cookie clickers.

No casino, no options to just sit down and getting any roleplay feeling, cant even drink alcohol outside of the story.

Whats the point of selling consumables and then hiding them deep in the inventory system.

●What is up with maxtac flying in and executing people.
But outside of the story cutscene they just pop up behind the player.

●What is up with the character creation
fixed color options - no color wheel in 2020 ?

●Whats the point in having big honkers or long dongs and teasing porn everywhere.
if the options outside of the story are 2 joytoys and everything is scripted.

●They tried some RPG elements for the weapons.

Enemys are big bullet sponges with any other weapon ~

But whats the point of having any other weapon then a revolver stealth criting for 90.000
and what is even the point in having any kind of acid, fire damage if the enemys dies in one shot.


●Why do I have to craft every ammo pack one by one ?

●Why does cops no longer spawn after killing them at 4 stars?

●Why does the cops give a ♥♥♥ after 10 sec leaving the area?

●Why does the character gets teleportet far away if I jump into a broken window instead of vaulting?

●Why does the character get stucked on terrain and dies from suffocation ?

●Why does the game have double jump, if the only places you can get with double jump is a one way dead space that force you to load a savefile from 5 minutes ago.

●Why does the game have a dialog skip option, when the game is empty after the story ?
Posted 19 December, 2020. Last edited 19 December, 2020.
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2 people found this review helpful
39.8 hrs on record (25.7 hrs at review time)
Early Access Review
Actually a great game, bit more endbosses and random content and its a banger
Posted 22 June, 2020.
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Showing 1-10 of 11 entries