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Még senki sem ítélte hasznosnak ezt az értékelést
0.0 óra a nyilvántartásban
I feel so British playing this game.
Közzétéve: november 14.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
2 személy találta hasznosnak ezt az értékelést
4.1 óra a nyilvántartásban
It's just not very interesting really. A lot of what you do doesn't feel like it has a big impact, especially as the slacker.

I still specifically remember a time where my task was to set a garbage can on fire. That's a big task, and something that sounds urgent. I decided to beforehand take all the fire extinguishers and hide them so the workers would have a hard time finding them, and then did the deed. The fire burned for over two minutes before someone finally found the extinguishers and put it out. What did it do? Nothing at all. The bar doesn't rise as the fire burns. I don't even think there is even any reason at all to put out the fire other than to stop the fire alarm.

Maybe I just needed to fiddle with the game settings even more, but I played many rounds and for all of them I didn't feel anything at all. It's fun to interact with people, but the game itself really feels like a flop.
For whatever reason, slackers can get tasks that are doing actual work, and workers can get tasks that are things slackers do. It makes no real sense on what impacts what, or if the bar rises and falls just because it feels like it.

The game mostly just feels like fiddling around and hoping you can sus out the slacker just by the very obvious evil tasks they have to do sometimes, while doing your own work seems completely optional. Nothing really melds together properly, and I think it fails on both aspects of a social deduction game.
Közzétéve: november 9.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
16 személy találta hasznosnak ezt az értékelést
0.0 óra a nyilvántartásban
It's okay, I suppose. Worth $10? If you play the game a lot, sure, it can be nice.

It mostly just feels like more of the same. The biomes are the biggest problem, just feeling more like reskins than anything else. The bosses are alright, though they like to go invincible for many seconds at a time, which when part of the meta is to get through worlds quickly so you can get to timed caches at the end for extra rewards, doesn't feel good when you have to not only wait for the main boss to go invincible for a phase change or attack, but sometimes the miniboss as well.

I feel like my biggest issue with the DLC is the fire world. It's unapologetically samey, with a boss that goes invincible for longer than you're able to even actually fight her.
The parallel between the ice and fire zone is something I don't like, as it feels like she was made this way out of obligation. Lord Bruma to Lady Inferna. He has 2 invincibility phases? She has 2 invincibility phases, except now she also likes to teleport around, which makes her invincible during it.
The enemies aren't much better. They're the exact same ones from the ice world, except now they have fire trails that damage you, which means the lancers are even more annoying than before.

The final boss is also something I have a huge issue with. It's only one phase, even on high difficulty, and it's just pretty lame. Another instance of reusing things, except this time it's in a very, very literal sense. Blegh.

I like the boss rush feature, at least. It's very fun to romp through the content, though there's a bunch of problems there as well. The bosses are COMPLETELY random, so this means in high-end boss rushes where you're able to fight Praxis and Architect, you may fight Praxis' second form before his first, and you may fight all of these guys right at the start, while you'll have some easy world 1 miniboss as your "final challenge." It feels so lame because you'll then just know you've won before the run is even halfway over. I hope they can change something like this in specific.

This is one of those times I wish I could put a review in the middle, since there's a lot I like, but a lot I really don't like as well. Maybe we'll see some improvements, though a lot of my issues are with some of the core parts of the DLC.
At the very least, I can say the art is stunning. I love the look of everything. I just wish the actual fun bit was just as so.
Közzétéve: október 16.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
1 személy találta hasznosnak ezt az értékelést
0.0 óra a nyilvántartásban
Gearbox, what is this...? Why is it buggy and broken? Was there an error in my design?

Risk of Rain 2. Come to me. Allow me to see your construction.

...

So I see.

This is not the correct codebase.

This is no minor error, Gearbox. You have purposefully deviated from the design. For what purpose have you done this? You cannot weave a game from such an abundance of crunch. You know it is too unstable - that it is too unpredictable and too frustrating. I have told you this, and yet you have wasted the money I have gathered - and exhausted your own strength to fabricate this miscreation.

To what benefit?

At its best, it can be no more than an inferior meme; it is deficient in the compounds that were to give it fun and enjoyment. At its worst, it will destroy our save files.

You have created the first update of this world which threatens us. We cannot keep it here. Attempting to downpatch it will risk its retaliation... I will prepare one of the hard drives for it to be sealed away, while it is still young and naive.

What a foolish mistake you have made, Gearbox.

I expect you to return the design to me. I cannot allow you to build another game with so much community - and with such little quality assurance. I will build the rest of our games; by my hand, they will be mid, but at least they will be playable.

Go home. I will deal with this game. We can discuss a better project for you when I return.
Közzétéve: augusztus 31.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
3 személy találta hasznosnak ezt az értékelést
203.0 óra a nyilvántartásban (194.4 óra az értékeléskor)
Gearbox, what is this...? Why is it buggy and broken? Was there an error in my design?

Risk of Rain 2. Come to me. Allow me to see your construction.

...

So I see.

This is not the correct codebase.

This is no minor error, Gearbox. You have purposefully deviated from the design. For what purpose have you done this? You cannot weave a game from such an abundance of crunch. You know it is too unstable - that it is too unpredictable and too frustrating. I have told you this, and yet you have wasted the money I have gathered - and exhausted your own strength to fabricate this miscreation.

To what benefit?

At its best, it can be no more than an inferior meme; it is deficient in the compounds that were to give it fun and enjoyment. At its worst, it will destroy our save files.

You have created the first update of this world which threatens us. We cannot keep it here. Attempting to downpatch it will risk its retaliation... I will prepare one of the hard drives for it to be sealed away, while it is still young and naive.

What a foolish mistake you have made, Gearbox.

I expect you to return the design to me. I cannot allow you to build another game with so much community - and with such little quality assurance. I will build the rest of our games; by my hand, they will be mid, but at least they will be playable.

Go home. I will deal with this game. We can discuss a better project for you when I return.
Közzétéve: augusztus 31.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
Még senki sem ítélte hasznosnak ezt az értékelést
1 személy találta viccesnek ezt az értékelést
11.9 óra a nyilvántartásban
The main appeal of this game (the multiplayer) hardly works, and while it pains me to have to even give this a pass, I really don't understand the overwhelming amount of mid-2000s games getting very shoddy PC ports with no love.
It was fantastic on Xbox 360, but here it's absolutely abysmal with how the online hardly even functions on a playable level.

If you want a game like this, just play Castle Crashers. It's not as bloody or edgy, but it should still give that same, satisfying feeling, and is from the same timeframe.
Közzétéve: március 14.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
1 személy találta hasznosnak ezt az értékelést
9.4 óra a nyilvántartásban (7.0 óra az értékeléskor)
Korai hozzáférési értékelés
It's... entertaining, though it doesn't feel like a game. I more feel like I'm watching something happen than actually doing, where the most you can do to really add the "skill" is to funnel glyphids with mining, walk near exploders to have friendly fire go off, and just having enough senses to not get cornered.

The upgrades are basically always just "pick the legendary" since unless the legendary is something unappealing like "+70 HP," you'll only be abandoning those if there's an epic that fits the build slightly better.
Maybe I'm missing something? I currently got to Haz3 and it's mostly been more praetorians and a lot of stabber vines and spitballers.
I don't quite like you have to basically throw runs to make your weapons more usable on higher hazards as overclocks are essentially free super upgrades.

It is addicting and hard to put down, runs usually lasting about the same time as a normal DRG mission if you know what you're doing.

I dunno, I bought it to support the devs, and I find it enjoyable, but not quite *fun*. Maybe watch some gameplay before you pick it up. If you like what you see, it's basically that all the way through, regardless of the biome.
Közzétéve: február 14.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
2 személy találta hasznosnak ezt az értékelést
2 személy találta viccesnek ezt az értékelést
25.3 óra a nyilvántartásban (0.2 óra az értékeléskor)
Korai hozzáférési értékelés
I've already enslaved 15 Pals.
Közzétéve: január 19.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
6 személy találta hasznosnak ezt az értékelést
0.1 óra a nyilvántartásban
Only reason I can't suggest this game is because they didn't even TRY to get the multiplayer from the Xbox 360 version working on PC.

It really could not have been that hard.
Közzétéve: 2023. december 17.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
1 személy találta hasznosnak ezt az értékelést
68.1 óra a nyilvántartásban (29.0 óra az értékeléskor)
Korai hozzáférési értékelés
Probably one of the best horror games I've ever played in my life. I think it's for the sole reason that none of the sounds or scares are cranked up 300% over normal volume in an attempt to blow out your ears for a slight chance at making you jump.

This game features NO jumpscares (in the sense of being intentional screamers), and all encounters with entities are going to be unique for everyone. This is doubly important considering its multiplayer aspect, and just to move onto that topic, it's very good. I've only had issues in the lobbies, and everything else is practically perfect. Somehow, bringing more people into the game makes it both less AND more scary. The way the wildlife interact with you and your friends at the same time make it extra spooky when you watch your friend die right in front of you and you only get to watch them drag them away faster than you can even run.

Considering the type of game this is, I think going in as blind as possible is your best route to having a good time. You don't want to miss out on a game like this, especially when it's such a low entry price to play with friends, or even strangers.

Please play this game.
Közzétéve: 2023. november 21.
Hasznos volt ez az értékelés? Igen Nem Vicces Díjazás
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