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2.4 uur in de afgelopen twee weken / 2.4 uur in totaal
Geplaatst: 29 jan om 18:33

Recensie tijdens vroegtijdige toegang
While I have to give credit to the graphical quality and game quality presented here, I cannot recommend this.

To tldr the game, you walk around a facility with a very weak story while you get attacked occasionally by chickens that you either beat to death with a wrench or stealth to avoid. In the middle is a lot of padding. A lot of these "puzzles" are padding, arbitrarily extending the playtime with a lot of running around. The puzzles themselves can even be flawed, such as the "line up the tracks" puzzle which can be bypassed by doing it in reverse order. It shows a lack of foresight and a lack of forethought.

For a game in the SCP universe, I expected to see more than just chickens.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Reactie van ontwikkelaar:
TSMRE  [ontwikkelaar] Geplaatst: 29 jan om 19:08
Thank you for this thoughtful feedback! There are definitely some things in the puzzles we will need to improve upon (as well as nailing down some new ways we have seen players accidentally get lost in puzzles). Chapter 02 is going to be more focused on introducing the player to new SCPs and mechanics that should hopefully be more interesting since they are going to canonically be within the "main" facility where the majority of creatures have been contained.
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