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Neyonas 最近的评测

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总时数 173.2 小时 (评测时 140.4 小时)
I've waited a long time for this game. The world is beautiful. The art style is wonderful. The gameplay is slightly worse than Dragons Dogma:Dark Arisen due to slower traversal, but that's just my personal preference. The combat is just as engaging and the new classes add a lot of variety to the game.

*The following paragraph, due to the modding scene finding workarounds, is now rendered outdated, just leaving it here because it was an issue*
(My main gripe with this game is anti-cheat on a single player game. I understand banning players for modding a multiplayer game, but this has no multiplayer. You can't ruin the gameplay for others with mods on a singleplayer game. Only reason its there is so that they protect their microtransactions. In games like Monster Hunter: World, where there are microtransactions but they don't impact the game, I had no issues with them. I even purchased a few haircuts. But this game took it too far. Not that the individual microtransactions are egregious, although they don't actually add anything to the game, but the big issue is they INSTALLED ANTICHEAT ON A SINGLE PLAYER GAME.)

Back to gameplay. The grey health mechanic is changed from the last game in a way that is not to my taste, I'm not a fan of only healing it at camps and inns, but again, personal preference.
My problem with it: if you die, you are loaded back to your last save. With a penalty to your MAX HP. The grey health carries over through save/load. So if you're in a spot where you're against a tough enemy and you just barely lose but saved right before it, you are at an even further disadvantage on your next attempt.
Also fall damage also adds grey health, so you get punished for trying fun parkour.

As for the length of the game, I don't mind, simply because the allure of Dragons Dogma is the open world. Which is gorgeous and has a good amount of content if you just explore.

My final verdict on this game is that its a good game handicapped by corporate greed.
If you took the time to read all of this, just know that at its core it is a good game. I can now recommend it due to the modding scene's hard work. I'm still not a fan of Denuvo on a single player game, or games in general, but its not the worst game for it, and I don't want this to become the new norm games, too.
发布于 2024 年 12 月 18 日。 最后编辑于 1 月 15 日。
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总时数 274.0 小时 (评测时 8.8 小时)
LIMBUS COMPANNYYYYYYYYYYYYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!!
发布于 2024 年 11 月 4 日。
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总时数 990.5 小时 (评测时 317.0 小时)
Me brood, give me shiny.
发布于 2024 年 9 月 8 日。
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总时数 0.0 小时
This dlc solved my one complaint about elden, the lack of good helmet options. Plus, it added 3 new weapon types that I love so very dearly. The bosses are difficult but very fun and spectacles to experience. Only minor gripe is basic enemies do too much poise damage in my opinion, but that can be solved by skilled play. I rate this dlc 9.9/10. So far, in the gaming industry, that is peak.
发布于 2024 年 6 月 24 日。
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总时数 758.2 小时 (评测时 35.9 小时)
As a long time Souls fan, this is everything from the Souls series but they've improved the formula and managed to apply it to an MASSIVE open world. Only small complaint is that the helmet selection leaves a bit to be desired.
发布于 2022 年 2 月 27 日。 最后编辑于 2022 年 6 月 20 日。
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总时数 1,082.4 小时 (评测时 783.1 小时)
I guess its pretty good.
发布于 2021 年 4 月 21 日。
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