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Recent reviews by wertandrew

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Showing 11-16 of 16 entries
No one has rated this review as helpful yet
91.8 hrs on record (5.1 hrs at review time)
incredible, love the random generation. Spell system is my favorite, then comes the world physics.
Posted 18 October, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
19.0 hrs on record (10.6 hrs at review time)
I could write a review, but then again that means I am losing time not playing this game. 5 stars, excellent, see ya!
Posted 6 September, 2020.
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No one has rated this review as helpful yet
2.0 hrs on record
very enjoyable
Posted 30 March, 2020.
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6 people found this review helpful
15.0 hrs on record
Early Access Review
First Impression:
Its a decent idle game. Love the animations, graphics and the music :)
Will keep on playing to see what happens if you go to the left of the entire map, don't disappoint me game developer!

After some progress: So I havent played many idle games, so this is a new experience for me. I like the fact that the game starts frantic and you can upgrade a lot of stuff straight away, also everytime you go west it happens again. I always keep buy to OCD, its very helpful. Another thing I like is that I dont have to click the business icons many times, the game handles it pretty well. The more ways the game finds for me not to do repetitive tasks, the more happy I will be :)

Things that I dont like is mainly everytime a new deed is unlocked, I have to scroll up and down to find which one it is and click it. It would be easier if the list auto-scrolled to the first deed when its unlocked. Also, there is no reason to have an exclamation mark on the patents, as it serves no purpose since you already know you got a new card, and its annoying when you dont want those exclamation marks to divert attention.
Posted 1 June, 2018. Last edited 2 June, 2018.
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4 people found this review helpful
12.3 hrs on record
First of all, this game is a 8.5/10 if you like puzzles.

A little more organised regarding overworld/dungeons than the original (gets more repetitive regarding structure, something like go to next area, find dungeon, get new item, beat boss, repeat), but the content is fun and there are tons of secrets to discover, some are even for the lulz, which I appreciate. There is a lot more combat than the original, and that helps to rest your brain after solving puzzles.

However, dear devs remember this: the more chaotic the game looks in terms of structure, the more fresh it feels when playing. As a player, I should not know what comes next.

Moving on, sound design was great, music was ok (except the star one, liked that a lot). World themes were pretty original and there was a lot of fun dialogue (found it funnier than the first game, thumbs up to whoever came up with the dialogue lines). Controls were decent, although I found it hard at times to turn and aim properly because aiming was tied to movement controls.

The art was colorful and very nice (I liked that shader that shakes objects' cell shader and makes it look as if sketched) and level design was gorgeous except one case: even though there was a significant amount of cleverly made puzzles, I found the original game to be harder (and better imo) in that aspect. If you get a lot of items in this one you can easily solve 90% of every puzzle there is and I found that to be a let-down as I was not challenged towards the end (compared to the first where the final secret puzzles really melted my mind, maybe I was ready this time as I solved everything pretty fast, dunno).

SPOILERS AHEAD, SKIP IF YOU HAVENT PLAYED
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I didn't like the fact that there was no indication of an extra item needed in order to solve all puzzles in a secret dungeon. You get the false sense that you can solve everything, then you need the fire mace in one specific room to continue, but the puzzle seems complex enough that you think you can solve it, and you spend lot of time thinking about it for no reason. What I would have prefered is a straight warning "you may not have all tools to solve this" in the beginning of the dungeon, as I entered the dungeon really early in the game and I spend at least 40 mins looking at one puzzle trying to find the solution, then I had to look in the net to see that you need X to go through.
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END OF SPOILERS

So, I had a lot of fun with this game, and all its secrets were worthwhile and interesting to find. Honestly, ittle Dew is one of my favorite game series regarding game design and I hope the team behind it continues to develop more games, because they care for a good experience.

Definitely a thumbs up,
(raises a potion)
Cheers!
Posted 27 April, 2017. Last edited 27 April, 2017.
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1 person found this review helpful
131.8 hrs on record (100.7 hrs at review time)
If you are a secrets fan, this is the game for you. Not only because it has a ton, but because each secret gives you something that will change your gameplay, its not just a pop up window with an achievement you really don't care like in some other games.

Posted 2 January, 2016.
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Showing 11-16 of 16 entries