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Recommended
0.0 hrs last two weeks / 18.9 hrs on record (13.1 hrs at review time)
Posted: 19 Sep @ 6:16pm

This is actually pretty good, despite being pretty bad.

I will try and justify that statement.

It's very hard to explain why it's fun, the gunplay feels off - weapons have no weight to them, and plasma weapons make you feel like you need to lead your target, leading to infuriating misses. So the shooting is *(ironically) a bit hit or miss, but what else is there? Maybe it's the story, but that has it's ups and downs too.

There's a lot of content. There's lockpicking, hacking, stealth, shooting, crafting, inventory management, exploration, levelling, gun upgrades, dialogue trees, optional objectives, multiple endings, romances - all of these are done serviceably at worst, and well at best. I think this is what makes it good, there's so much stuff going on, and none of it ever feels bad. Even the gunplay felt better when playing infiltrator mode after the main campaign - the problem there is more likely to be the spongy enemies.

The soundtrack is very, very good - it's a shame the terrible default audio mixing makes it so it's the only thing you can hear. Dialogue is completely drowned out with the default settings - I turned all other sounds down to 75% and STILL couldn't hear characters at times.

The checkpoint system can at times feel a little sucky, but the game isn't that hard anyway - I played on max difficulty and only had 1 frustrating experience in a 12 hour playthrough.

And it's also a great tie in for the first two films.

Overall it's probably a 7/10, far better than I expected, and good enough that I've purchased the DLC to play more.
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