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Reseñas recientes de Sayla Massochist

Mostrando 1-9 de 9 aportaciones
A 8 personas les pareció útil esta reseña
149.3 h registradas (139.7 h cuando escribió la reseña)
They really did a lot to make the game feel like a cheapened experience in their time away.
- Mobile game interfaces
- Single player requires you buy premium currency to buy costumes to progress
- No progression once you complete the daily/weekly challenges
- All costumes now require premium purchases
- Slowed the flow of gameplay down which makes characters feel less fluid and cheapens the feel of gameplay
- failed to address issues with some of the stronger characters from the beta while severely nerfing some of the characters who were struggling
- You no longer earn battlepass xp for simply playing. This means once you finish challenges (which you can do in an hour) you are no longer working towards anything.
- They brought the blast zones closer to the playable area which means its far easier to KO people than in the beta. This is most notable with the top blast zone. It is fairly easy for characters with strong aerial ability to get KOs from the top.
- Glitches galore. Jason can single handed pull off the ice climbers infinite damage glitch from Smash quite easily. Projectiles like Bugs pies are constantly getting stuck to their hands and while the damage box continues the actual graphic does not.
- The PvE mode is okay except that it forces you to have to buy premium currency to buy specific character costumes to fully complete. It grows pretty stale pretty quickly and your progress here is also limited. The good news is that you complete all challenges now specifically labeled PvP in it, but you are going to simply have to grind to complete things.
- The PvE forces you to play in Co-op with a friend if you want full rewards. Every mission has the secondary objective of complete with another player, and you are likely going to have to do at least a couple to fully complete the rewards for each rift.

All in all it feels cheap and unrewarding to play now. They want to monetize it but with how sluggish the combat is now combined with not being able to make progress once you finish your weekly/daily I don't many are going to be willing to drop 20+ dollars for a single skin.
Publicada el 30 de mayo.
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A 1 persona le pareció útil esta reseña
0.7 h registradas
Bandai ruins another game with their sheer incompetence. First game takes 3 minutes to load into, walk to Point A and the game freezes for 5 full minutes before coming back with a network error. Not worth anyone's time or money.
Publicada el 31 de mayo de 2023.
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A 1 persona le pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
36.8 h registradas (11.0 h cuando escribió la reseña)
The game is fun. The gameplay itself can be solid with a few issues here and there. Melee needs desperately to be balanced. Stun needs to desperately be balanced. They need to add in some tracks from the actual series and not just the kind of bland ones they got. This isn't even hitting on the games biggest issue: Monetization.

10 dollar to unlock one unit! You can buy these with in game currency but you only earn this in game currency in very specific ways. They need to give you credits for every match you play. As it stands you gain nothing for playing, and if you do not pay for the premium battle pass you aren't even working towards the next unlock either. It is a shame that this terrible monetization scheme and an unwillingness to balance melee focused units will likely ruin this game.

It is legitimately no fun when you face someone who is even slightly competent with a melee unit, and if you get a game against people using all melee units? You might as well leave and take the up to hour long penalty because all you are going to do is feed their K/D ration for a match.
Publicada el 26 de septiembre de 2022.
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A 6 personas les pareció útil esta reseña
12.1 h registradas (7.0 h cuando escribió la reseña)
So this game can be very fun. The fights are frantic and fast paced and to really play well requires hours of practice and development of your skills with the controls. The problem is that the game allows you to region hop. This means that players from any region can join a server in any region. This results in them having high ping which means that hits will not register and they will teleport around you during a fight. The game currently has an issue with players using high ping to their advantage.

Go into this game knowing that the higher ones ping the harder they will be to land a hit on during the frantic, fast paced combat. Till they do something to address this I'd stay away if you are looking for competitive PvP. If you don't mind and are just looking for something casual then this should be plenty of fun.
Publicada el 14 de septiembre de 2021.
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Un desarrollador ha respondido el 14 SEP 2021 a las 8:03 p. m. (ver respuesta)
A 3 personas les pareció útil esta reseña
43.9 h registradas (17.9 h cuando escribió la reseña)
I played the game for about 200 hours in the Bethesda launcher and it says I have an additional 17 since it arrived on Steam. The "One Wasteland" update is going to kill this game. They had improved the game a lot since release, but refuse to address some key balancing issues (Equipment breaking to fast, food rotting to fast, survival meters decreasing to fast), and instead selling is the solutions in the Atomic shop (repair kits, a fridge, scrap bot).

With the "One Wasteland" update I have used more stimpacks then I had in my previous time in game combined. There is no area of the map you can retreat back to in order to collect scrap with little risk involved now that all enemies are scaled to your level. If things start going bad with broken armor/weapons or you start running out of healing items then you are pretty much going to have to suffer through having to spend hours very carefully searching for the scrap you need to repair your best stuff and avoiding enemies at all cost. There is no more casual play of the game, even at super high levels now.
Publicada el 22 de septiembre de 2020.
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A 2 personas les pareció útil esta reseña
60.3 h registradas (2.3 h cuando escribió la reseña)
It is truly a game for the fans, but take away the Gundam IP and....well it is still a serviceable strategy game but not really that great. But my main nitpick is with the lousy midi rock remixes they are still using. Some of these are the same as they were back on the PS2, and they weren't exactly great back then. Luckily it is easy on PC to add custom BGM. All in all I'd rate it a 10/10 for hardcore Gundam fans and maybe 7~/10 for people who aren't so hardcore.
Publicada el 29 de noviembre de 2019.
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A 9 personas les pareció útil esta reseña
0.7 h registradas
This is going to be the first game I ever requested a refund for and here is why:

This game is not a bad game. It does the multiplayer shooter thing pretty well with a controller, less so with a mouse and keyboard. The customization is okay, though it has no female options which some may find more irritating then others. The games real problem is that there is no meat on the bone here. Nothing to really keep people playing in the months and years after its release.

So:
Pros:
- Decent controls when using a controller.
- Pretty good character customization.
- Fast paced shooter.

Cons:
- Horrible controlls with Keyboard and Mouse.
- Tacked on single player that is essentially just a shoot and collect time attack mode with small bits of text to simulate a story.
- No real meat on the bone to keep people playing,

All in all this is a game no one really asked for,
Publicada el 21 de junio de 2016.
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A 2 personas les pareció útil esta reseña
19.3 h registradas (10.0 h cuando escribió la reseña)
I have been a fan of the Dynasty Warriors series since the PS2 era. When they first introduced the Empires line to the series it was a breath of fresh air in what was quickly becoming a stale room. It did not offer the depth of tactical or RPG play as Romance of the Three Kingdoms series did, but it did mix up the Dynasty Warriors series with something new.

Four games and two generations later I can say that they seem to be taking more steps backwards then forwards. The game feels....empty. No where near as many cutscenes or special dialogue between characters. The concept of having characters get married and heve children mid game is interesting but that alone is not worth the entrance fee.

I can only hope that Dynasty Warriors 8: Empires was an experiment in new mechanics and not a standard they hope to shoot for in the future. Ever since they ended the Romance of the Three Kingdoms series, none of which ever released in english for the PC, they have had a massive gap in their line up. For a company known for their hack and slash series they actually made the best Freeform Tactical RPG ever in my opinion with ROTK X. Let us hope they look to their past to take steps forward instead of stumbling forward tossing things at the wall to see what the minimal they can make a profit on is.
Publicada el 23 de marzo de 2015.
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A 8 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
6.4 h registradas (5.9 h cuando escribió la reseña)
I am sad to say that UNS Rev is not currently worth the asking price of $50 USD. The main reason for this is the lack of a proper story mode. You do get an interesting side story of the founding of the Akatsuki, but it is far far far to short. If they had expanded on this and shown the story of the anime from the point of view of the Akatsuki (the bad guys), it would of made the game so much better.

Past that the game does nothing wrong in particular. It plays much like the last game with some improvements of the systems and graphics. You just simply will not get as much bang for your buck as you did with UNS 3.
Publicada el 20 de septiembre de 2014.
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Mostrando 1-9 de 9 aportaciones