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38 achievement su 38 (100%) ottenuti:
Achievement personali
 

Rising House

Reach a population of 70 inhabitants
Sbloccato in data 29 gen, ore 9:11

Hope's Hamlet

Reach a population of 100 inhabitants
Sbloccato in data 29 gen, ore 9:45

City of Second Chances

Reach a population of 200 inhabitants
Sbloccato in data 29 gen, ore 17:49

Beacon of the Broken World

Reach a population of 350 inhabitants
Sbloccato in data 11 lug, ore 14:34

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
Sbloccato in data 11 lug, ore 16:13

First Cycle

Survive 1 Year
Sbloccato in data 27 gen, ore 6:21

Five Years Forward

Survive 5 Years
Sbloccato in data 29 gen, ore 9:29

Ten Years of Fortitude

Survive 10 Years
Sbloccato in data 29 gen, ore 15:08

Persistence Symbol

Survive 15 Years
Sbloccato in data 29 gen, ore 16:09

Cement Roots

Survive 20 Years
Sbloccato in data 29 gen, ore 16:56

Quarter-Century Mortar

Survive 25 Years
Sbloccato in data 29 gen, ore 17:49

Say No to Death

Go 3 years without anyone dying
Sbloccato in data 29 gen, ore 16:00

Muted Mortality

Go 5 years without anyone dying
Sbloccato in data 13 lug, ore 13:32

The Return of Mastery

First time Craftsman appear in your community
Sbloccato in data 29 gen, ore 8:57

Post Academia

First time Specialists appear in your community
Sbloccato in data 11 lug, ore 15:01

Iron Horse

Produce your first locomotive
Sbloccato in data 11 lug, ore 15:46

Non-modern Expansionism

Settled in a regional for the first time
Sbloccato in data 11 lug, ore 5:38

Acceptants

Welcome outsiders into your community
Sbloccato in data 27 gen, ore 4:21

A Palmful

5 new people join the community at once
Sbloccato in data 29 gen, ore 9:37

One Squad

10 new people join the community at once
Sbloccato in data 9 lug, ore 13:28

High ratio

15 new people join the community at once
Sbloccato in data 11 lug, ore 14:33

Cauldron of Attraction

20 new people join the community at once
Sbloccato in data 11 lug, ore 15:00

Rural Nest

Have 25 completed structures in settlement
Sbloccato in data 27 gen, ore 8:09

Town-like Density

Have 50 completed structures in settlement
Sbloccato in data 29 gen, ore 10:16

A Center of Rebirth

Have 100 completed structures in settlement
Sbloccato in data 29 gen, ore 15:45

Where All Roads Lead

Have 200 completed structures in settlement
Sbloccato in data 9 lug, ore 12:56

Awakening of Power

Generate 1,000 electricity
Sbloccato in data 29 gen, ore 9:31

Dynamo

Generate 5,000 electricity
Sbloccato in data 29 gen, ore 17:29

Bringer of light

Generate 20,000 electricity
Sbloccato in data 11 lug, ore 7:13

Core Power

Generate 40,000 electricity
Sbloccato in data 11 lug, ore 15:03

Reflexive

Activate 1 action
Sbloccato in data 27 gen, ore 7:45

Regular interventionist

Activate 10 actions
Sbloccato in data 11 lug, ore 15:55

Old World Tradition

Trade in barter for the first time
Sbloccato in data 27 gen, ore 6:35

Belter

Complete Conveyor System development
Sbloccato in data 11 lug, ore 15:21

Extra Limbs

Complete Basic Machinery development
Sbloccato in data 11 lug, ore 7:03

Wrapper

Activate better clothe production formula
Sbloccato in data 29 gen, ore 15:13

Onward to Delphi

Respond positively to the request for paper distribution
Sbloccato in data 29 gen, ore 14:58

Chubby Chef

Change Ration formula permanently
Sbloccato in data 29 gen, ore 9:39