40
Products
reviewed
1336
Products
in account

Recent reviews by Musashi(λ³)

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Showing 1-10 of 40 entries
1 person found this review helpful
0.0 hrs on record
Before choosing the optimal build, consider building a PC that can parry those stuttering particle effects.
Posted 30 August, 2024.
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3 people found this review helpful
15.1 hrs on record
Ending was very confusing but the gameplay was pretty good.
Posted 1 July, 2024.
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9 people found this review helpful
1 person found this review funny
44.0 hrs on record
Get rid of the "Open World" tag on Steam and you are good to go.
Posted 14 November, 2023.
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A developer has responded on 14 Nov, 2023 @ 2:16pm (view response)
2 people found this review helpful
0.0 hrs on record
If you played and enjoyed the base game on harder difficulties the part 1 would basically offer the opposite.
Posted 11 April, 2023.
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4 people found this review helpful
0.3 hrs on record
Eww no
Posted 23 October, 2022.
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7 people found this review helpful
3 people found this review funny
87.9 hrs on record (22.9 hrs at review time)
Boring even with friends.
Posted 3 October, 2022.
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1 person found this review helpful
93.4 hrs on record
Best combat ever no cap.
Posted 12 September, 2022.
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3 people found this review helpful
88.7 hrs on record (72.2 hrs at review time)
Rockstar Games' most detailed world up to this date. Yet it's one of the most tedious game I've ever played. Their quest design is way too outdated and just plain boring.
Posted 14 June, 2022.
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No one has rated this review as helpful yet
36.7 hrs on record (34.7 hrs at review time)
da best game
Posted 9 May, 2022.
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5 people found this review helpful
289.5 hrs on record (146.3 hrs at review time)
FromSoftware not only integrated all the different core mechanics that they have created through the years but also added some basic(crouch, jump) and new mechanics(spirit summoning, guard counter) to enhance the core gameplay deeply. If you are new to the FromSoftware's souls formula this game is the most accessible title you can ever get. There were some optimization issues here and there but it wasn't that game-breaking at least for me. Fromsoft's artwork as fine as ever. Sometimes you just stop your companion Torrent and take a look at The Erdtree's greatness and magnificence and you might say "Holy S*** this game looks beautiful" despite the fact that graphical quality has never been FromSoftware's primary concern. Mounted combat is the best one I have ever seen in any game. Torrent can do double jump and this made the mounted combat far more enjoyable than I expected. Although I have to admit sometimes it gets frustrating because some bosses can knock you off from Torrent with one hit. Spirit summoning is fun and all but some bosses are way too hard(Malenia, Godfrey, Radagon,) without summons especially for melee users. They have lots of AoE(Area of Effect) movesets and insane health and stamina pool. Sometimes bosses never stop attacking. If you do use spirit summons you don't feel rewarded(at least in my case) after destroying Malenia with +10 Tear Mimic. Even though the bosses aren't that great I loved their themes that's for sure. Fromsoftware's one of the signatures is the boss themes. Even the ambience music tries to tell you a story. As soon as you entered the Caelid you know you are in a rotted and corrupted place to its very core because of the ambience music. Overall, Elden Ring exceeded its predeccessor and changed the meaning of "open-world" and "difficulty"

From Software's magnum opus.

Thank you for this beautiful piece of art.
Posted 13 April, 2022. Last edited 23 May, 2022.
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Showing 1-10 of 40 entries