Genpac
United States
 
 
  │⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Sum Blender Person⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  │
  │⠀ ⠀     ᴛᴡɪᴛᴛᴇʀ  │
  │ Doesn't do commissions/requests ⠀  │
Featured Artwork Showcase
Fumo Artist
6
Featured Artwork Showcase
Volatile Compound Check
30
Artwork Showcase
A transparent mind
44 1 4
Artwork Showcase
Fix the POS Dozer!
129 8 7
Video Showcase
Ugly Survivors
1
Video Showcase
Cool as Karl
9 1 1
Screenshot Showcase
Left 4 Dead 2
Awards Showcase
x34
x117
x63
x7
x49
x22
x40
x5
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x18
x9
x8
x29
x7
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495
Awards Received
55
Awards Given
Recent Activity
4 hrs on record
last played on 16 Mar
706 hrs on record
last played on 16 Mar
烤秋刀鱼 3 Apr, 2024 @ 9:43pm 
Your work has inspired me a lot!I like your work very much.Hope you to keep working:steamthumbsup:
Pleasant Plinky 9 Apr, 2023 @ 12:50pm 
Happy Easter! Love the stuff you do on Blender, and your work inspires me to make my own Nemesis-themed work on Blender, even though I'm not very Blender-literate.
CAS 19 Dec, 2022 @ 4:43pm 
Thanks!
Genpac 19 Dec, 2022 @ 9:32am 
also except the hair
Genpac 19 Dec, 2022 @ 9:31am 
@CAS I manually textured and UV edit them, except the head since it has separate materials for the skin and eyes. UV edit is to make the polygons fit into the texture I'm going to paint it on.
CAS 19 Dec, 2022 @ 8:29am 
How did you open DRG's character(dwarf) texture file in Blender?
I looked into every files but there wasn't tga format for skins.
It was all .mat and some weird .props.txt file.
Did you manually textured every bodypart?
Anyway, Rock and Stone, your artworks are rly cool.:pickax: