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Ulasan terkini oleh LoPsycho

Menampilkan1-6 dari 6 kiriman
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Tercatat 17.3 jam (Telah dimainkan 12.4 jam saat ulasan ditulis)
I can't recommend this game more, it has a good story, alchemy, obvious stats to compare equipment, puzzles, secrets, doesn't hold your hand, but has a great community, so if you like figuring things out you can, or just look up a guide. It has a fantastic talk feature with the NPC's. Although keeping track separately a list of key words is helpful, it keeps a log of important details. There's an open world, as far as I can tell. the save system has kept me from loosing everything several times already. I can go on, but its free, so go play it now!
Diposting pada 4 November 2023.
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Tercatat 55.1 jam (Telah dimainkan 24.9 jam saat ulasan ditulis)
* Update* The game won't load anymore, others have the same issues, no response from the devs yet. It is fun, and worth playing, but unless they fix it, I can't.
So far no paywall for pets, so that is good, and I have unlocked about 5 of them. Iam having a few issues though, The call numbers are too fast, even on very slow. (I've gotten used to it) The pets, need more and more food each time you feed them, so eventually all you'll have is hungry animals. (all my pets are hungry) The pet boosters I get as rewards for completing a level, are not being used (like it was never a reward), and now after a few days of playing the pet boosters I would get from wheel spins and my pets, are not being used for the levels I play. (This worked after a hard reset) I hope they fix these issues. I sure wouldn't spend any money here.
Diposting pada 22 Oktober 2023. Terakhir diedit pada 12 November 2023.
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Tercatat 8.3 jam
I really enjoyed this VN, I hope there will be a sequel.....?
Diposting pada 11 Juni 2023.
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Tercatat 19.7 jam (Telah dimainkan 16.3 jam saat ulasan ditulis)
My time played accurately reflects, my active time. This game is one of my current favorites! It's easy to understand, difficult to execute. I'm still working on achievements (11/16), I needed a guide to unlock endless mode. A little RNG heavy, with the advancements, enemies, and other events. I feel like it would be better if a few of the events, produced a variety of results (I know this would make it more RNG heavy). None of my play has felt like a grind, and each play through has been different. If you like deck building mechanics, and a little strategy, I highly recommend this game, and look forward to further developments of the full version.

The rest of this is improvement ideas:
Spells, classes, abilities, equipment could all be room for improvement I saw relics mentioned for the full version. I suppose its a balancing act between simple and complicated. So maybe an options menu, to pick and choose how streamlined or the level of complexity.
I think it would be fun to see an event, that might add a companion or pet, that could add values to your dice, with an ability or spell. (Maybe a once a battle would work) or even having the right combination dice on the play field to trigger a companions ability. That would open options for additional healing, or bonuses for dice in your hand, or on the board. Something that could increase your hand size, the possibilities are endless. It may require spending resources (dice), to protect, heal, feed (in case of a pet), or dice played over a number of rounds, or even on a companions own play field. (maybe with their own hand of dice) To take it a step further, instead of discarding dice, the unused dice could be used for advancement of the companion. ( like an experience system with basic dice giving small amounts, and modified gold dice giving much more experience) Leveling up the companion increases the ability they have. Or they could have there own hand, and given for their bag improvement. Bag management would be up to the player, but actions in battle might be up to the companion, as not to slow things down too much. -Thanks for reading
Diposting pada 19 April 2023.
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Tercatat 2.0 jam (Telah dimainkan 2.0 jam saat ulasan ditulis)
Just finished all achievements. it was short, there was a story.... (It wasnt terrible, a few typos) My major issue, was the same sounds used for all the H scenes. Once, wasnt bad. Twice, hmmm this sounds familiar, after the third time, it became a turnoff. Not a lot of replay value here, once is good enough. The puzzles were not all push overs, but on the simple side of things, a good way to relax. Definitely worth the price I snagged it for.
Diposting pada 6 Maret 2023.
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Tercatat 13.7 jam (Telah dimainkan 11.1 jam saat ulasan ditulis)
*Edit: a little more time due to new achievements (a little grind for the last 1)*
(TLTR: solid choice, for the price) I really enjoyed Isekai Quest, just finished up the last 3 achievements. (40%-H/ 60%-strategy match 3) There were some elements that could have been polished better, for example: In the very beginning i fumbled around to figure out what to do, seems simple enough, have some battles, fill some love meters, and through trial and error figure it out (with lots of dying). The story could have been a little more detailed, although the light interactions between the characters was fun. Frequently, I was left wanting to know more about the things around me. Other than Yuria's eyes being glazed over in one of the H-scenes- they were ALL great! -It has room to get better, but already a solid choice for the price.
Diposting pada 9 Januari 2023. Terakhir diedit pada 22 Mei 2023.
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