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Recent reviews by Xiv

Showing 1-5 of 5 entries
6 people found this review helpful
2.8 hrs on record
TLDR, THE GAME IS STILL NOT FIXED, DO NOT BUY THIS GAME since the company has still not bothered fixing it.

...its ridiculous...I just want to jump with the "E" key and have the game work....

My personal reason this game is UNPLAYABLE:
-there are keybinding bugs that make the game literally unplayable UNLESS:

1) You ONLY use the default keybindings and DO NOT rebind any buttons/keys.
I play with mouse and keyboard and the default binding for JUMP is SPACE BAR.
That is insane to me for a souls-like game where one of your main priorities in combat is to dodge/roll/evade to avoid incoming damage so I use space bar for that.

2) You mod the game, changing the default keybindings to whatever you desire and NEVER change them in the actual game menu because it doesn't work properly.

(I don't see this as a reasonable solution but apparently it is "possible" but I've requested and refund and if I don't get one then I'll get my tech guy to fix the default settings...until then I'm just not playing this game...)

My Experience with this game:
I was LOVING this game after just beating fallen order but then about an hour or 2 into the game I hit a literal wall, the wall requires you to double jump off of it but if you've rebound jump to anything other than space bar...you just stick to the wall and cannot proceed unless you rebind jump to space bar...which is absolute trash for a souls-like game because to dodge/roll with space bar just feels WAAAAY better and I believe is mandatory for high difficulty play. (even on story mode this would just feel so bad, you are not gonna have a better time by jumping during combat...)
Oh, also it won't let you jump off of wall runs either so you're stuck running on the wall until you fall off and I saw a guy on youtube trying to use the droid attack ability and it didn't work with re-bound buttons either...I've read a bunch of referances to the blaster shooting stance not working either, I'm sure there are other examples those are just what I found in my researching this problem last night.
Posted 3 July. Last edited 3 July.
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No one has rated this review as helpful yet
72.4 hrs on record (13.3 hrs at review time)
So addicting and satisfying, the game play feels good, decent challenge but not overly punishing. constantly upgrading your items effect and appearance with the materials from your latest kill is such good game design, I am totally loving it!
Posted 6 June.
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1 person found this review helpful
86.0 hrs on record (57.1 hrs at review time)
IS GOOD
Posted 21 May.
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No one has rated this review as helpful yet
1 person found this review funny
17.0 hrs on record (6.9 hrs at review time)
Early Access Review
IS FUN
Posted 10 May.
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No one has rated this review as helpful yet
27.4 hrs on record (17.8 hrs at review time)
I love the games balance between challenging and interesting combat, good level design with some puzzles and easter eggs, and compelling narrative.

"To casuals like myself its been a gentle intro to the souls-like genre"

Everything feels "just right".
The dialogue is not too heavy, its enough to keep the story moving and not bogg you down with those long strings of dialogue that ultimately don't really matter. (mass effect series, any old republic game for example"

The combat is exciting and just challenging enough but not too punishing, and the adjustable difficulty level is a nice feature if you don't want the added challenge. (I've played halfway through the game at Jedi Master dificulty and have had to make at most 5-20 attempts at the harder bosses...by "souls-like" standards this is a walk in the park...but to casuals like like myself its been a gentle intro to the souls-like genre.

The puzzles are fun and not too complex. For Legend of Zelda fans, there is no "water temple" in this game. lol. (as far as I'm aware yet ;p)
Posted 14 February.
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Showing 1-5 of 5 entries