Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Everything about this campaign felt FUN to play, even on solo realism expert
I did this solo, and it took me a 1 hour and 30 mins to complete the whole campaign, and didn't turn on instructor hints cause that's for wimps.
Game play wasn't too difficult, but it was set on normal so that's what i expected.
There were some times where a custom event happened and I was confused for a moment, but I got over it, and was actually kinda impressed by the second play through.
Now the finale was very difficult for me solo, especially the fact that the place you needed to get the gas cans from was being attacked on ALL sides, with the bots following EVERY move. Yeah I can see the complaints but once i got over that it was smooth sailin. I did my second playthrough in multiplayer with randoms and the finale was slightly easier but with more coordination.
Overall, I'd give this a 7/10, but the best way to play this would be online, or with the smart bots mod or whatever it's called.