Kerbal Space Program

Kerbal Space Program

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Class-SP Type-2 'Minmus Archer 2' Tier-4
   
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Craft
Craft Type: Plane
File Size
Posted
148.980 KB
19 Jul, 2018 @ 6:52am
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Class-SP Type-2 'Minmus Archer 2' Tier-4

Description
Does what it says on the tin. It is Minmus-capable and, if you save oxidizer, you can get to Mun and back! Even has some left for Duna encounters! Neat!
This SSTO is VERY easy to fly. You can let it idle for a while until the Rapiers switch to Closed Cycle. Activate NERVs. Once the Apoapsis is above 70km, cut Rapiers and leave NERV on. At Apoapsis, use both the Rapiers and NERV to get the Periapsis almost to the surface. When the Periapsis is at 10km, cut Rapiers and let the NERV do its work. Then, use NERV in orbit. When lifting off of Duna or Mun, use the leftover Oxidizer and push yourself to orbit with both NERV and Rapiers. If you somehow manage Laythe, it's the same as Kerbin.
Action Groups:
1: Rapiers and Panthers toggle
2: Rapiers and Panthers mode toggle
3: NERV
4: Solar Panel
5: Intake Toggle
6: Mobility Enhancer
1 Comments
TheBro_Mine 13 Feb, 2022 @ 2:58pm 
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