RimWorld
Ocen: 530
Outfitted
3
   
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Ulubione
Ulubione
Usuń z ulubionych
Mod, 1.1, 1.2, 1.3, 1.4
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Zamieszczono
Zaktualizowano
536.360 KB
20 grudnia 2018 o 1:39
3 stycznia 2023 o 14:46
Listy zmian: 23 ( zobacz )

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Outfitted

W 1 kolekcji stworzonej przez Charlotte
Multiplayer-able!
Przedmioty: 236
Opis
Outfit management


Features
Finetune the assigned apparel sets with any Stat under the assigments tab.
Includes an overlay to see all apparel scores for the selected colonist.
Focused colonists are better colonists.





F.A.Q.
Can I install this on existing colonies?
Yes, you can use Outfitted with your ongoing game. It'll import your outfits to the new format.
Can I use this with (random mod)?
Yes! Everything works with any mod that adds Stats like Infused.

Licence
Assets are CC-BY-NC-SA[creativecommons.org]

Code is derivate from Ludeon Studio

Special Thanks
- Killface
- Fluffy
- Soulkata

Encourage me to keep modding
[ko-fi.com]
Popularne dyskusje Zobacz wszystkie (12)
20
4
15 marca o 9:48
PRZYPIĘTE: Guide to using Outfitted properly
Riftwalker
5
7 sierpnia 2021 o 18:48
Error out of nowhere
AmaDeus
6
25 sierpnia 2021 o 15:05
Wear item X if aviable, regardless of stats
Swatti
Komentarzy: 538
High Summoner 4 godz. temu 
I MISS this MOD omg
CrazyFoxCat 21 lipca o 22:35 
we need this back the new outfit system is trash
Thranos 19 lipca o 21:53 
Day 20 of vanilla outfit management: I've resorted to personalized outfits per pawn to stop the spread of combination chef-hat and construction jacket wearing colonists. Efforts to stop the use of cold weather clothing during a 120*F heat wave have failed. Heatstroke is starting to set in. Morale is failing.
DaRedFrogger 16 lipca o 9:25 
please good sir gib update i cant live without it anymore
Dr. Fnord 11 lipca o 23:09 
Please do update this mod if you get the chance. It's so good that it ought to be the default UI for apparel.
franzooor 8 lipca o 16:09 
@Thranos Yea same here, i pretty much check daily if there has been an update,
Thranos 30 czerwca o 22:06 
Didn't realize how much I depended on this to not micromanage my braindead colonists until I suddenly didn't have it. Now they're dying of heatstroke while ignoring insulating clothing, and I very much do realize.
franzooor 17 czerwca o 23:44 
I want to believe
=][= Milante 14 czerwca o 10:14 
@Santas Helper, thank you, I'll check that out
Santas Helper 14 czerwca o 8:16 
@=][= Milante the "material filter" mod may be what you are needing, you can set your apparel policies to use only specific material types for specific items.