ATLAS

ATLAS

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[SPUK] Advanced Structures
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Content Types: Mod, Structures
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12.923 MB
25. led. 2019 v 8.34
11. led. 2022 v 8.52
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[SPUK] Advanced Structures

Popis
Mod-Version:
0.13.0

IMPORTANT!!! - There is an issue with structures not dropping their inventory, when picked up - destroying will work. Since 0.11.0 there is a temp fix in SPUK, preventing pick up of non empty containers. But this is a vanilla bug, so this is a problem for every mod, that has pick up.

Join us on Discord[discord.gg]
with patch announcement service - just get yourself assigned to the serveradmins group, I will mention this group shortly before a patch update (1-2 hours) and when the patch goes live - you will also find the upcoming config options there

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What´s new:
  • adjustment: overwork of the skills because Grapeshot made multiple changes to the vanilla skills causing missing engrams and SPUK stuff unlocking different than vanilla, should be all inline again, leave a note if i missed something
  • bugfix: hopefully no more crash because of the skillrework by Grapeshot
  • bugfix: windtower outlet and tunnel can now be placed again
  • bugfix: roof doors should now close automatic again
  • new structure: basic shipyard
  • removed structure: tiny shipyard because it was removed by Grapeshot, existing structures should stay for now, but they can be deleted by Grapeshot anytime

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Known Issues
Please see the SPUK Discord[discord.gg] for known issues.

Advanced Structures includes the following functions:
  • all SPUK structures can be picked up at any time
  • all SPUK structures can be crafted at the vanilla smithy
    including the ones normally crafted in the player inventory (still craftable in the inventory, too)
  • no extra station for the SPUK structures needed, everything can be crafted at the vanilla
    stations and everything added to vanilla station by other mods, can be crafted at the SPUK stations
  • all SPUK structures have a clean folder structure for easy finding
  • vanilla collision for all SPUK structures (please see FAQ to enable no collision)
  • damaged structures can´t be picked up by default, can be re-enabled
  • ini option to turn off the permanent pick up
  • ini option to extend the free pick up time if permanent is turned off
  • ini option to turn of pick up at all
  • automatic open and close function for all doors and gates
  • automatic lights (can be turned off server wide or on a per lamp basis; adjustable brightness, radius, color)
  • intelligent light switch (if auto on/off is enabled, but you need to turn on a light outside of the normal timeframe, you don't need to disable auto on/off, it will stay on till the next morning and then going back to normal on/off behavior, of course, this also works for turning a light off in the night)
  • auto open/close config for each door separately
  • ini option to turn off automatic open and close completely
  • ini options to override slot count of storage boxes
  • all SPUK structures with inventory are now locked by default
    and can be pin coded (PVE and PVP)
  • no fuel consumption for the wall hook
  • lighthouse fuel consumption can be turned off with an ini option
  • bank and crafting stations don't need floor anymore
  • pipe system with water intake that can be placed in all kind of water sources, can be set via ini option to be placed even on dry land
  • configurable additional support distance for building parts and no support at all option

To unlock the SPUK variants of vanilla structures you mostly don't need to learn a [SPUK] skill, everything unlocks with the vanilla skill. There are exceptions, where you need to learn a [SPUK] variant of the vanilla skill. At the moment these are:
- Basics of Building
- Secrets of Building
- Esotery of Building
These skills cost 0 points but you have to unlock the appropriate vanilla skill first.

There are also SPUK original skills, at the moment these are:
- Ancient Knowledge (includes the windtower and costs 2 points, you need to learn Esotery of building first)

At the moment the following structures are included:
- wood structures (everything from Secrets of Building, except the ship cargo)
- stone structures (with original crafting costs)
- thatch structures
- 2 medium gates (vanilla and 4x4)
- shipyards
- feeding trough (spoiling time and slot count configurable)
- preserving bag (turned off auto crafting)
- windtower (ancient air conditioner, doesn't work for tames atm, vanilla bug)
- crafting stations
- crop plots (snapping to floors and ceilings, plant everything everywhere, real small crop plot, large crop plots gets some benefits for beeing bigger, can be placed on ships)
- pipe system with water intake that can be placed in all kind of water sources, can be set via ini option to be placed even on dry land
- cheat box (can only be spawned in, includes every SPUK item for easy sandbox building and testing, refills on button click)
- water well (works mostly like the intake, but when place everywhere is disabled, you still can place the well at locations the intake won't work as the well is digging deeper in the ground for water)
- new building variants for large storag

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Next release(s):
Please see the SPUK Discord[discord.gg] for upcoming changes.

##########################################################################

More detailed informations

Mod-ID: 1634787296
Ini Options
Detailed Weight Changes
Spawn Codes

Supporting my work
Donation with Paypal[www.paypal.com]


Populární diskuze Zobrazit vše (12)
97
16. kvě. 2021 v 4.09
PŘILEPENO: Suggestion box
Harley Quinn
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3. pro. 2022 v 20.02
PŘILEPENO: Bugreports
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5. bře. 2020 v 12.40
PŘILEPENO: Link your servers here
Tripse
Počet komentářů: 420
Vaine 6. říj. v 20.09 
anyone know how to make the wind tower work, i cant connect the outlet or tubes, i tried all i could imagine. u could make the tower a structure like any other so at least with NoFoundationSupportRequired true we can make it float and have nothing to make collision happen the placement collision option doesnt work at all with it lol other than that works great!
.... 24. kvě. 2023 v 16.59 
Is this discontinued
--Vearkstedet-- 10. kvě. 2023 v 7.09 
still active ?
OverKiLL 12. pro. 2022 v 13.02 
I know this has come up already about the wind tubes and outlet .Turning off collusion dont work still getting a obstructed
:( i just have to get a sun tan
MrsWick 28. lis. 2022 v 19.05 
Put out huge storage box and can not delete it. Can not access anything or use unless the version for the ship. How can I remove the items or remove it
Whitewolf06 26. lis. 2022 v 20.22 
Where do I find the wind outlet? it isn't showing up for me.
drmoxley 19. lis. 2022 v 9.49 
hello i can not find ore miner in smithy
Harley Quinn  [autor] 15. říj. 2022 v 0.01 
Sorry Nyx, the last patch broke it again after I had fix this issue a while back. I don't know why they hate the windtower. I can not give an ETA for the fix, but I am aware of it. If you are able to turn of collusion, you can try if this helps.
Nyx 6. říj. 2022 v 17.49 
I'm still unable to place the wind tubes and the wind outlet. Am I doing something wrong? It tells me that the place is obstructed, but I removed pretty much everything (even walls) within a few block area.
ÅÐÎÇ 6. srp. 2022 v 4.20 
is it possible to make bigger walls like 4 high walls or bigger foundation would help with lag at base's