STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

78 ratings
Clothed Beginning
   
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45.346 KB
25 Jan, 2019 @ 8:47pm
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Clothed Beginning

Description
This mod equips the basic clothing on the player when starting Peragus instead of the typical "potato-sack". To take effect, you will have to start a new game or not have started Peragus yet.

Note: This mod merely equips the default clothes item; it does not change the clothes' appearance.

Known Bug(s):
* Kreia and Atton don't acknowlege you being clothed until you get the miner's uniform on Peragus.

TSLRCM Compatible: Yes
11 Comments
janeremi 13 Jan, 2021 @ 2:13pm 
*Aton does not approve
lifboy11 1 Mar, 2020 @ 5:28pm 
What ever happened to class clothes fix mod and the updated version?
Xbalamque 10 Dec, 2019 @ 2:02pm 
Yes, it's quite ridiculous to imagine you are wearing clothes in a heath tank.. Even "cute underwears " :steamhappy:
Sergaku 16 Nov, 2019 @ 4:11pm 
*Zarbon* I thought you had to be nude, to absorb all the healing juices~
Jim 9 Feb, 2019 @ 10:55pm 
But you dont wear clothes in the healing tank?
KARAKOUKIE 9 Feb, 2019 @ 7:15am 
And the first Aton dialog ? :lunar2019deadpanpig:
Bersaglieri 8 Feb, 2019 @ 12:30pm 
hey do you think we could get one with grey jedi master robes to begin with? thanks! :steamhappy:
Spades231 3 Feb, 2019 @ 5:19pm 
...Y'know, while I appreciated the slight comedy that was added by the fact that your Force blinded character could kick robot ass while half-naked. It...was always sort of a joke to me. But starting the game with clothes just has some level of fulfillment that I didn't know was missing.
Good job.
skeletundra 1 Feb, 2019 @ 1:36pm 
the original clothes kinda look like a potato sack anyways.
mewsKast  [author] 31 Jan, 2019 @ 12:26pm 
No. Just the first one I've uploaded on Steam Workshop. Some of my others are posted on DeadlyStream, and other places.