RimWorld

RimWorld

456 ratings
Medieval Prosthetics
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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509.038 KB
18 May, 2020 @ 6:46pm
20 Jul @ 5:22am
12 Change Notes ( view )

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Medieval Prosthetics

In 1 collection by Nuno
Medieval Alternatives
4 items
Description

A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering.



Prosthetic Tiers:

Crude/Wooden - Roughly on par with a peg leg in vanilla

Artificial - Slightly better than the previous tier

Mechanical/Intricate - More complex limbs with more functionality

"Parésian" - (Formerly "Ambroisen" in 1.4) Fantasy limbs named in honor of Ambroise Paré. These are on par with normal limbs but are quite expensive

Included Limbs:
Legs, Feet, Toes
Arms, Hands, Fingers
Eyes, Ears, Nose



I opted to make it quite time and resource intensive to make it tougher to spam limb replacements. In version 1.5 there is a settings menu where users can adjust the amount of work required for each prosthetic tier. I am open to suggestions!

There shouldn't be any compatibility issues or errors. Of course if you see any let me know!



If you enjoy my mods or find them useful, consider showing your appreciation by becoming a supporter over on ko-fi!

[ko-fi.com]

Have a suggestion? Join my Discord and let me know!

[discord.gg]
129 Comments
Joeseatat 30 Oct @ 11:58am 
Oh thank you, kind soul! I've got two armless pawns that thank you as well! Finally! They can eat at a table rather than jamming their faces into the shelf of food!
Corgrarr-The-Barbarian 15 Oct @ 12:45am 
It say you need X25 ingredents
lydocia 22 Sep @ 4:06pm 
what are the researches needed to install these prosthetics? I can for example craft an artificial nose but can't install it?
AtrociousLee 2 Aug @ 7:19am 
had a colony that pulled their eyes out, medieval run so no replacements, they all changed religions, now they running around with two eye patches
CantPlayJack 20 Jul @ 7:45pm 
You're awesome!
Nuno  [author] 18 Jul @ 10:20am 
Mod has been updated. Pre-1.5 versions of the mod are unchanged. Please report any issues you encounter.
TheBronzeWarrior 22 Jun @ 7:54pm 
am excited to be able to use in 1.5 without constantly worrying
LyNX_019 21 Jun @ 5:56pm 
looking forward for the update:steamthumbsup:
Nuno  [author] 12 Jun @ 1:49pm 
Mod update is in progress. I am rebalancing the mod and adding settings so players can tweak things to their liking.

If you are currently using this mod in a 1.5 save, please make a local copy ASAP because the mod is being restructured and your save will break. Pre-1.5 saves will not be affected.
CantPlayJack 10 Jun @ 11:21am 
This mod seems to work "okay" with 1.5, but an update would be great. Hopefully your semester goes well!