ШП (ShP)

ШП (ShP)

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ShP 7 thru NTC: A comprehensive walkthrough
By avie!!
Stuck on a clue or two? I've got your back.
   
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Intro
Hello! This is a handy walkthrough for every ShP puzzle, not including ShPML5. This is going to be a direct walkthrough, with solutions for each clue listed in order. Unfortunately due to the nature of how these puzzles work, a lot of the clues don't really function in a way that would allow you to make further clues to push you in the right direction; not helped by later puzzles which have such ridiculous clues and equally ridiculous solutions that I wouldn't know where to start without just outright saying the answer.

Images will only be included if I feel that they'll actively assist with solving a clue (such as having specific spots you need to click, or sliders, etc.), otherwise this is text only. I will note where you find the clues, where the progress indicators are shown for each puzzle, if there are any traps, as well as writing out what the game gives you for a clue before each solution.

One last note. The first three ShP puzzles have a consistent issue where a dialog box pertaining to the solutions will keep popping up after closing it. Just be persistent in closing them, and eventually it'll stop. Visual (C#/Basic/Whatever) is a weird beast.

Let's get solving!
ShP-7
ShP-7 has an "intro" of a fake loading screen. You can just hit the X in the top right corner to skip it, or wait and click "Launch". Your choice.

CLUES ARE FOUND: Under "XYZ" tab, the long thin button on the bottom right; highlighted blue in the image. This button will disappear after opening it once or twice. Make it reappear by clicking the large button to the left of it.


PROGRESS INDICATOR: N/A. Unlike later ShP puzzles, 7 has a list of requirements that need to be met all at once to function.

TRAPS: 0.

YOU NEED:

1) "30 lives"
- If you couldn't tell by the "^^VV<><>BASS" button, we have to input the Konami Code here.
- Before you rush off to put it in, note that you cannot press ^ without having ammo. Click the big "+1" button on the left of the window, then click ^. Do that a second time, then proceed with the rest of the code.
- B and A are hiding in the "XYZ" tab. Hit the large button on the left in this area to reveal them. After you click A, you'll be sent back to the "1337" tab.
- Ignore this, and move onto the "-/+" tab. You just need to click on the "Select" and "Start" tabs and you should get a prompt telling you that you have 30 lives.

2) "marked four"
- Click the fourth radio button thats below the "Sarcophagi" progress bar and above the Konami Code button.

3) "10 ammo"
- Just keep clicking the big "+1" button until the box above the Konami Code button reads "10". Hovering over said box will create an absurdly big number. Just click "^" if that happens and try again.

4) "01 non-ammo"
- Open the "1337" tab. Click the two buttons until it reads "01" vertically.

5) "sarcophagi"
- Simply press the ">" button until the progress bar is at the top.

6) "no movement"
- Open the "-/+" tab. Under "Start" drag the slider all the way to the left. The green progress bar should stop moving.

7) "tuesdays"
- Open up both calendar prompts below the Konami Code button and set them to any date on a tuesday.

8) "right and left."
- Open the "XYZ" tab. Click the long button to the immediate right of "A". "Left Agent Right +/-5% Sarcophagi" should now say "Right Agent Left (etc)".

9) "And move horizontally."
- Open the "-/+" tab, click "Select" and move the scrollbar.

With a bit of luck, once all of that is done, a new window will open. Luckily you can get through this by just clicking about, but if you can't be arsed for it, follow thus:

- Press the Tab key on your keyboard to highlight the "Cancel" button and hit Space or Enter. It'll disappear under your mouse cursor.
- The game will throw a lot of message boxes at you complaining about how you shouldn't have been able to do that. Press literally any button to progress through this. Eventually, it'll display "Well, you win." and replace all buttons with "!!!PANIC!!!".
- Click the right most PANIC button to learn that we need to choose a color at least 3 times.
- Click the left most PANIC button to open a colour chooser dialog. Pick any color. Repeat twice more.
- Clicking the right most button again will bring up a THIRD box, with a big ass button saying "!!!PANIC!!!". Click on it to bring up one final dialog box, which is the win message.

Completing this game will unlock the rest of the ShP puzzles via the Steam launcher.
Bonus: ShP-87
To access ShP-87, you need to open up ShP-7 and then ShP-8. This can be achieved easily by simply opening up the install directory. (Right click the game in your library, then "Manage" and then "Browse local files".)

Upon opening ShP-8, it'll exclaim that you have 7 open, and that you now get to play a mini-game.

It's a weird breakout like game where you have a radio button as the ball and a scrollbar which follows your cursor as the paddle. Not hitting the ball with the paddle results in the ball just wrapping around the screen. Your goal is to click on the various blank buttons (or "bricks", if you will) as the radio button passes over them.

And that's it. It's literally a mini-game, soon as you've completed it, ShP-8 opens up as normal. So let's move onto that one right away!
ShP-8
This is the one that got me hooked into the series. Whilst 7 had more of a "I'm learning programming and messing about at the same time" vibe, this one feels like it's actively trying to be an puzzle game, finally coming into its own with ShP-9 onwards.

CLUES ARE FOUND: By clicking on or scrolling the big scrollbar sitting at the bottom of the window.

PROGRESS INDICATOR: is in the same dialog box as the clues, labelled "Egzists".

TRAPS: 1.

YOU NEED:

1) her "yes"
- Click "Essence > Her "yes""

2) "her" no
- Click "Edit". The interface will swap sides.
- Click "Essence > "Her" no"

3) tenth empty
- Open up the long drop down box next to the column of "It isn't called"'s.
- Get counting. Just pick the tenth option down from the top.

4) clicked empty
- Click on the large empty button next to the "Leftify/Rightify" buttons. It should split apart. Keep clicking until it disappears. It should display the message "Empty Ness" where it was. Click on it.

5) half-groupboxify
- Click on each checkbox under the "groupBoxifier" area twice so that they're filled with little black squares.

6) rectify
- Click "Swap the headphones". Note the change in Leftify's text.
- Type "c" in the box between the buttons and click "Rightify".
- Click your newly made "Rectify" button.
TRAP WARNING: Swapping the headphones from here will change the left button to react "Lectify". Clicking on this will cause the game to get angry at you and close early.

7) answer
- Click "Life". Click "Yes", "Yes" again, and finally "No".

8&9) check, don't check
- Check the "Check" and "Don't check" boxes respectively.

10) also be right, but leftify
- By this point, you should still be in "Edit" mode where the top bar of the interface is on the right. If not, that's easily fixed. Make sure you swap the headphones, type "f" in the box and click "rightify" to make the other button "leftify" again. All that's left is to hit "leftify" so that the green progress bar on the right is gone completely.

11) and scroll vertically
- Just click on the big scrollbar at the bottom once you've completed the above tasks and the game will fully support you. Congrats, that's the win condition met!
ShP-9
Aka the part where you "oh, so *that's* what the icon is about."

CLUES ARE FOUND: by clicking the "WHAAEET?!?17171" button.

PROGRESS INDICATOR: is found at the very bottom of the window, labelled "K-Ordinat". A plus symbol means the condition has been met.

TRAPS: 0, technically speaking; they're all telegraphed.

= SOLUTION =

1) "Make it to the equality by opening one of the four squares, then use its switching abilities - and so check all the four of them."
- This is the trickiest objective to complete, purely because of how awkward it is. You need to locate an equals sign in a file tree...but said tree is in a pathetically tiny box, making it difficult to see anything. Thankfully, this is a walkthrough, so we can show you the full thing. Please inspect the following very professionally made image.
-
- If that's a bit too hard to follow, JohnMcBadger made a much better graphic for it in their guide.
- Anyway, once you've located the equals sign, click on it. This will enable one of the four checkboxes to the right of the file tree.
- Tick the checkbox you've just unlocked. Now click the button next to the file tree; the check will move to one of the other three boxes. Repeat this twice.

2) "Be able to repeat and repeat. In a sense that you need to not be able to not repeat and not repeat."
- Click the second "Entry 2" tab on the side, and then click the "No" tab. Mouse over "Don't repeat and don't repeat; it will disappear under your cursor and give you the K-Ordinat.

3) "Get help with fonts 5 times, no less."
- Below "BUTT ON A" is a file tree and a button mimicking its appearance. Click on the button to open a font choosing dialog. It's actually possible to change the font, but we aren't here for that. Click "Help" five times and then click OK to close the dialog.

4) "Find the right combination with three BUTT ONS (this will substitute the information, but can be reversed.)"
- Click on all three "BUTT ONS" until the boxes above the "WHAAEET" button are all white. As the instruction notes, this will change the dialog box for the aforementioned button into nonsensical bullsh*t.

5) "Egzistify Entry 2."
- In the first "Entry 2" tab on the side, you'll see what looks like a log in form. Type "book" into the Book_in box. If it's all caps, click the "STIFT" button.
- The Pas Sword needs to be "authentic", which just means hitting the character limit; type anything into it.
- An authentic Pas Sword isn't just long, but hidden from co-authorities. So go ahead and tick that box between the Book_in and Pas Sword boxes. This will disable STIFT, so click that button again to disable it once more.
- Finally, hit "Egzistify".

6) "Coincide with time."
- Follow the steps for objective 2, but mash on the "Create THE Coincidence" button until it tells you that a coincidence was created (it has a white background when it happens.)
- If it complains about STIFT, pop into the first "Entry 2" tab, and click the STIFT button and try again.

7) "Un-hide from co-authorities."
- You're likely still hiding from co-authorities from doing objective 5, so go ahead and untick that box. This should solve the next objective as well, but just in case...

8) "Remove the STIFT."
- Hit the STIFT button. If "book" is in allcaps, then it is removed.

9) "Cancel not totally. (this cancels all the rest K-Ordinats, so you need to do this LAST)"
- Click the second "Entry 2" tab on the left. Click the second "Cancel" tab, then "Not totally". Now hit the big ol' "Cancel not totally" button.
- As the instruction warns, this will remove all other K-Ordinats. Luckily, you can just do the last step of everything else to regain them immediately - Or if you're being cheeky and reading this ahead of time, do this step first.

10) "When obtained, the moustache."
- Click the ">" button to the right of the "WHAAEET" button. A large panel will pop open reading "Dancing on own moustache". Click on it.

Everything done properly.
ShP-12.00000000000000001
12.01 is by far the hardest one of the lot. It's got the most broken english out of all of them and actually strays pretty far from the original Russian, from what I can tell. All in the name of f*cking with you.

NOTE: If a clues solution requires you to tick a box, make sure previously ticked boxes are unticked before proceeding. The game is picky like that.

CLUES ARE FOUND: By clicking the individual boxes shown on the bottom of the screen, to the left of the "WORD OF HIS DRUM" button.

PROGRESS INDICATOR: happens to be those very boxes you get the clues from. Convenient!

TRAPS: 2. One will come up later. The other one can be located at "Window > Tweaking > There is nowhere to go". Clicking it will cause the game to close before you've solved the puzzle, making you start over.

= SOLUTION =

1) "Everyone flies here! Prohibit and notify her of this!"
- Tick the box labelled "Prohibit crashes"
- Click on the green part of the progress bar above the letter boxes.

2) "Compound, and then uncompress the interface before!"
- Tick the box "Use multithreading"
- Click "Window > Size > Solid" at the top of the window twice. Note the window growing slightly on the second time round.
- Click "Window > Size > Soft"

3) "First of all, eradicate the deficit of Щ in the body, and then fly!"
- Click "Window > Tweaking > Even thinner"
- Set the sliders to display "ЩЩЩЩЩ". See image below.
IMAGE:
- Click "Rotate > Hang-glider"

4) "I ask you to begin to arrange harassment to the person sitting on the high-altitude!"
- Tick "Work correctly" and "Disable bugs"
- Click "Rotate > Sultana"
- The sultan should appear in the yellow squares below the tick boxes. Click on him.

5) "Interrupt the old slander!"
- Minimize the program and wait. About 30 seconds should do it.
- The original Russian clue for this one is something along the lines of "Take a long pause", which makes far more sense. As I said, this one f*cks with English people the most.

6) "It's time to return to the sources and recreate the very first ShP!"
- After examining the clue closely, click on the "Buildings" tab.
- You need to recreate ShP-7 by way of counting the various symbols shown in the clue.
- Of course, that's far too much effort. The numbers you need to put in are: 20, 1, 1, 3, 4, 4, 22, 2 and 1. See image for more detail.
IMAGE:
- Click "Collect".
- And yes, for reference, I did count it out myself the first time round, because I'm a chump.

7) "The numbers are no longer in vogue, so it is worth resorting to services!"
- This is the most convoluted one. Click "Service > As Usual" to enable the "Blanca" form.
- By clicking "As Usual" multiple times during the fill fill-ing process, the game will give us the relevant information we need.
- Again, too much effort. Your name needs to be "electric kettle", "Wonderful?" needs to be ticked and you scratch your armpits with a "Spatula".
- The hairiness slider is a picky one. You need to find the sweet spot, which is when the game tells you that you are "too young". See image below.
IMAGE:
- We need to now find a second sweet spot for age. We can't be too young, but we can't be too old, either. Any year within the 1970s will suffice.
- Click "Service > As Usual" one last time. It'll ask you if you have a problem with Threes. Click "Yes".
TRAP WARNING: Clicking "No" when the game asks you if you have a problem with Threes will result in it taking away all of your letters. Thankfully, like the rest of the puzzles, you can just perform the last action to recover progress, but it's still a pain.

8) "Monsieur, first of all, please feel the feminine charm!"
- Click and drag the lower right corner of the game window to expand it.
- Once expanded, a radio button should be revealed to the lower right of the "WORD OF HIS DRUM" button. Click it.

Once all letters have been obtained, click "WORD OF HIS DRUM" to complete the puzzle.
ShP-9.5
This one along with ShPTorrent are two of the easiest puzzles to solve in the series. A nice light breather, so to speak.

CLUES ARE FOUND: by clicking the large horizontal scroll bar in the lower left of the screen.

PROGRESS INDICATOR: is the collection of "NO"s below the message "I can hear them ringing!"

TRAPS: 0.

= SOLUTION =

1) Be mad three times.
- Click "Help", "Search" and "Settings", respectively.

2) Add or not to add.
- Bizarrely, both. Click "File > Add" then "File > Not add".

3) Check your eyes.
- There's a smiley face made out of check boxes on the right of the window. Check the "eyes" of the face.

4) Be an agent.
- Click on the "I'm an agent" text to the right of the "AD" button. Then click "File > I'm an agent."

5) Invention of hell.
- I have no idea why, but type "train" in the box next to "STEAM" and click "Yes".

6) Add an ad. (This isn't true, but it can be, though not shocking.
- Check "THIS CAN BE USED AGAINST U" in the middle of the window. Now click "YOUR AD COULD BE HERE" at the top.

7) Make people sad.
- Click the third radio button above the "IDI0T" button, then click the "I'M A FINE SAILOR" button.

8) Not care.
- Click "I DON'T CARE" above "I can hear them ringing!" three times.

9) To be caught.
- Open the drop down box below the "AD" button. Scroll down slowly, until you find "GOTCHA!" and click on it.

10) Look up (but not really.)
- Click the "IDI0T" button, and then "File > Look down..."

I can hear them ringing...?
Once all the above conditions have been met, click "I can hear them ringing!" to complete the game. I believe that there's meant to be a sound effect playing once the conditions are met, hence the text, but it doesn't seem to play on the English version...
ShPTorrent
Along with the absence of bell ringing in 9.5, there's another anomaly in Torrent; the English version brings up an extra window titled "Form7" with some numbers and russian letters in it along with a box to enter text. As far as I know, this can be safely closed and ignored, as it isn't required to complete the game.

That aside, this is the first ShP puzzle that starts introducing more meta elements. Upon opening, you're greeted with four buttons on the bottom of the window in a tab labelled "Parts", with all four links taking you to the ShP store page on Steam. Fun!

CLUES ARE FOUND: right in front of you. Literally cannot miss them, it's that big ass list taking up 90% of the window. This puzzle has the most amount of clues in it out of all of them!

PROGRESS INDICATOR: is also right in front of you, conveniently listed right alongside the clues.

TRAPS: 1, kind of.

= SOLUTION =

1-3) Load a game, an app & an image pack
- Click "Life > Upload."
- For a game: Find "Gamble", and click "YAY!"
- For an app: Find "Application", and click "YAY!"
- For an image pack: Find "Photo gallery", and click "YAY!"

4) Load via URL
- Click "Life > Upload from URL"

5) Use a postal service
- Click "Life > Add deliverly package". The package weight should be 5kg. Click "YAY!"

6) Try hard to be a God
- Click "Life > Create..."

7) Add a new floor
- Click "Settings/yangs". Select "Bricks" and "Cement", then click "New floor".

8) Have some good time
- Click "Settings/yangs > TaB iCoNs"

9) Quit THE RIGHT WAY
- Click "Settings/yangs > Go to..." and select each item in the list. Clicking "Internetz" will open your web browser and go to Google, for the record. After you've done that, "Exit (really)" will be clickable; click it.
TRAP, KINDA: In the "Life" menu there's a "Quit" option; this one functions the same as if you clicked the "X" button in the top right and will just end the game prematurely.

10) Be trolled
- Click "Help yourself > FAQ".

11) Visit both site and foum despite them being the same thing
- Click "Help yourself" and then "Go to site" and "Go to forum". Both will open web browser tabs and go to the ShP Steam page.

12 & 13) Check for an update & Update the software
- Click "Help yourself > Updates..." twice.

14) Check the stats
- Click "Help yourself > Stats"

15) Pull a heavy load
- Click "Help yourself > Download translation"

16) Get the more valuable help
- Click "Help yourself > NANI KORE??"

17) Check if your fridge has a code input
- Click the "Info" tab on the bottom of the window, then click the "Unlock" button.

18) Check all trackers
- Check "EXTRASOMETHING", "THE YAR HAR BAY", "KICK-BUTT" and "TORRENTXYZ" in that order.

19) Watch some netflix and chill (literally)
- Click the "Peeps" tab on the bottom of the window, then click the massive "CHILL WITH PEEPS" button.

20) Burn everything
- Click the "Stats" tab on the bottom of the window, then click "burned down".

21) Click it low
- Click the message bar at the very bottom of the window.

Now just click the "Speed" tab at the bottom of the window, and click "FuLl StEaM AhEaD!1!1" to trigger the ending sequence.
ShPUGEN
After 12.01, UGEN and NTC are easily the hardest puzzles in the ShP series. UGEN is the easiest of the two, thankfully, so let's get to work.

CLUES ARE FOUND: by clicking "Help" at the top of the window.

PROGRESS INDICATOR: is underneath the "GIVE AN SHOCKING KICK!" button.

TRAPS: 0.

= SOLUTION =

1) Complete BEMEGAN on expert with ricochets (etc.)
- This clue is the one thing that shoots it up the difficulty ranking.
- Tick "Expert", "Ricochets" and "Timing"
- Now exercise your Mega Man knowledge, as you click on each boss in order of appearance. Yes, seriously.
- If you can't be arsed to go to Mega Man Wiki for that, just hit the "Tab" key; the order they get selected in is the correct order.
- For reference: Cut Man, Heat Man, Snake Man, Pharaon Man, Charge Man, Centaur Man, Shade Man, Search Man

2) Rhyme on the smoking corpses of your enemies (with inverted conditions, indeed)
IMPORTANT NOTE: This clue can only be solved after completing the first one.
- Make sure nothing else is ticked.
- Tick "Hand-twisted moron" and "Who are you even?"
- Click "Do rhyme!"

3) GUESS THEM ALL!
- The four radio buttons to the left of GroupBox1 are connected to the four items in the "Enigmas" menu. First select the radio button, then the menu item.
- "Sick, yeah?" > "MMX8 Greetings"
- "A and B on a pipe sitting" > "Who is author of "Inhabited Island"?"
- "Hidden from governsweets" > "Why can't I find my report?"
- "AKO, TALES!" > "Are you THIS tall?"

4) Play some modern games (you'll need some insistence!)
- Click "Solutions" three times

5) Put a spit on conditions (it still wont help you)
- Click on "GIVE AN SHOCKING KICK!" before you've fulfilled all the conditions.

6) Get some augmentations in sake of breath
- Click "Pick a body part > I never asked for this"

7) Invent window to the EAR!
- Click inside "GroupBox1"

8) Truth is out here (so help with rights!)
- There's an invisible fifth menu item just to the right of "Help". Find it by hovering the cursor over it, and click it.

And finally, GIVE AN SHOCKING KICK! to complete this puzzle. Before you leave, grab a screenshot of the main window, you'll need it for the next puzzle...
ShPNTC (ШПНЦ)
Honestly, I'm not sure "ShPNTC" is the correct name for it in English; but it's the one that comes with ShPUGEN, titled "ШПНЦ" in Russian. The file name calls it "SHPNTC" so that's what I'm going to refer to it by. Anyway, this one has one of my favourite interfaces after 9.5, it's great.

CLUES ARE FOUND: by clicking the "PLZ HELP ME" button at the top of the window.

PROGRESS INDICATOR: is at the bottom of the window, labelled "Rotational moment".

TRAPS: 2. Clicking "Nonsense > Play some lute" will make the game upset at you and cause it to close early. The other is required to progress.

= SOLUTION =

1)This can be reached with fixing some words (you'll need SHPUG or screenshot of it)
- Pop open SHPUGEN or a screenshot of it you took earlier.
- We need to fix a word here. Specifically "Pharaon Man".
- type "Pharaon" into the first box below "SOME FIXES GOES HERE" and "Pharaoh" in the second box.

2) You have to click Label1. But remember: names may lie and requirements needs some fresh.
- Spoilers, those "Label1"'s on the side are a complete red herring!
- You actually need to be clicking in a rather specific area in the "Rotational moment" box. It's better if I just show you, so please look at the following image...
IMAGE:

3) Congratulate somebody! Without lie.
- Click the "Truly" radio button inside the "Lietector" box.
- Click "Yessense > Congartulations!"

4) You need to count your fingers carefully and then...well, you do know, what to do with your fingers.
- If you've explored the menus a bit, you may have noticed a "Highfive!" button. This is our goal here, so we need to find a way to count up to five on our "fingers" first.
- Click "Tooes" and "Tree" or "Vontus" and "Fourest" in the "Howtoget" box.
- Click "Nonsense > Highfive!"

5) Learn to use some map, moving to your house (this one essential for other achievement)
- Click "Nonsense > Go home". "Yes", your home is so far.

6) Truth that can SHOCK you. Also, this may help you with first one (watch closely!)
- Click "File > Open > Shoking truth!", which opens a web browser tab for ShP's Steam page. I'm not sure what it's on about with it helping the first objective.

7) Close the tool that provided some help to you, before the session ends.
Note: this clue can only be solved after solving objective 5.
- Click "File > Close > Map"

8) Perform correct luminerootization (you'll see the "right" sound here)
- Click "Yessense > Luminerootization fromhere > Where"
- Click "Yessense > Luminerootization fromwhere > Here"
- Click "Yessense > Luminerootizate Luminrootizations"

9) Kill some unreliable things. All of them, actually. Deodorant is high recommended.
- Unexplainable objective #1.
- In the "DISTRICT OF DOOMED" area, click on the buttons in the following order: Sweat, Streamer, Textbook, Loveletter, Scale, Curse, Curtain, Switch.
- I don't know why. I don't know how you'd ever figure this out on your own. But it's the solution.

10) DOGGY TEST!!
- Unexplainable objective #2.
- As the name implies, this one deals with the "Explain robo-dawg" box. We need to connect the various radio button text with text in the "Forms variety" menu. Select the button, then the menu item.
- "He knows that you're plays wrong" > "Rush-gamejournalist"
- "Useless, but he can f*ck your leg" > "Rush-Rush"
- "Not even the dog. (etc.)" > "Eddie-Beat"
- "HOW DO I SHOT LAZORS FROM MY EYES" > "Rush-Rimirel"
- "Repkamembered!" > "Rush-maindeveloper"
- Best possible explanation is that this is some in joke or meme that didn't translate whatsoever. Otherwise, no bloody clue.

11) Go to "Yessense", then pick "Get near last achievement"
- Well, go on then! I haven't got all day.

12) Lose the fight, abandone all hope, do not do this again..
- Click "Nonsense > Insult the developer". This will remove all progress apart from the last objective. Unlike ShP-9, this one has to be done last. However, like ShP-9, you can just do the last part of each objective again to reactivate everything.

Once all objectives are solved, hit the "ROTA/TSH/IONAL!" button to finish the puzzle!
Outro
And that's it. Hope this helps anyone trying to navigate this wonderfully obtuse world of bizarre interfaces and broken English and I hope you've enjoyed the journey of it as much as I did. Games like this are unique and only come once every so often, so cherish them.

Many thanks to Disona, Matanza Matambay, JohnMcBadger and Cognomentum for their guides, since without them and a bit of Google Translate, I wouldn't have been able to finish some of these clues whatsoever.

Additional thanks to NoseDevilEugen for the heads-up on Step 4 of ShPNTC!
9 Comments
avie!!  [author] 10 Mar, 2023 @ 5:06am 
Ahh, that makes sense. Will add that info to the guide! V cool to hear from the dev, these games were wonderful fun to puzzle out even if a good chunk of them were in-jokes. It'd be rad to see a full list of explanations behind the labels and riddles some time; though that'd probably take a lot of time to put together haha. The UI design combined with the bizarre text is very much what attracted me to the series and I pretty much fell in love with it once I realized a lot of the puzzles are logical despite being nonsense.
NoseDevilEugen 10 Mar, 2023 @ 4:00am 
Step 4 of SHPNTC can be solved differently: instead of picking Tooes and Tree you can pick "Vontus" and "Fourest"

Idea begind this was getting five (5) with checking boxes. Tooes plus Tree gives you five and Vontus (should have been Onetus, really) plus Fourest gives you five

And yes, sadly many (or some) of the riddles were local in-jokes and such. I attempted to fix some of them before release (it was worse) but not all of them. But again, im flattered if someone found those interesting.
Pomelowe 13 Dec, 2021 @ 1:18pm 
Thanks for the reply! I've tried a couple more times and gave up. I also miss the following:
8) "right and left."
- "Left Agent Right +/-5% Sarcophagi" should now say "Right Agent Left (etc)".
The +/-5% isn't there, its just blank. Oh well, thanks for making this guide :) Maybe I'll find the patience to try again sometime...
avie!!  [author] 1 Dec, 2021 @ 4:39pm 
I'm not too surprised you're getting randomly stuck on 7, that one is easily the glitchiest one of the lot. If you're sure you've followed all the steps correctly I can only suggest closing down the game and restarting. It's a pain in the ass but I definitely recall having a hard time coercing 7 into behaving properly. It makes sense though, a lot of the content in these games read to me as a shitposty project that the dev worked on as they were picking up a new programming language or something since the experience of playing them gets distinctly smoother as you go on.
Pomelowe 1 Dec, 2021 @ 2:25am 
Hi, it must've taken you a significant amount of time to get this guide complete!

I'm still stuck on ShP-7, everything seems to go alright until 9) "And move horizontally."
I tried dragging the bar or using its arrow keys but it keeps telling me The scheme is wrong... and I don't get the final popup. Any ideas? :steamsad:
90 23 Jan, 2021 @ 8:50am 
Another correction: "Insulting the developer" in ШПНЦ works after completing any 5 other tasks, and does not necessarily have to be done last after all of them. Only until you have 5 tasks fulfilled will it otherwise say "You cannot insult me with this."
90 16 Jan, 2021 @ 3:37pm 
Can't see how that's a cheat. Still fulfils the condition and falls in line with how the groupBoxifier functions.
avie!!  [author] 16 Jan, 2021 @ 3:10pm 
Thanks for letting me know! I won't add it to the guide since it feels like kind of a weird "cheat" almost and I'm not sure the devs exactly intended for that to be the solution...but also because its only a tiny bit faster.
90 15 Jan, 2021 @ 3:56pm 
Good job on the guide. One thing to add however is that for ШП-8's half-groupboxify condition it is sufficient to tick one box (single-click) and half-tick (double-click) another box. Effectively a full tick counts as two black squares, meaning you get 3/6 squares' worth from those selections . However useful that might be depends on whether or not this is a game you want to try playing fairly quickly.