Gordian Quest

Gordian Quest

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Alphonse the Scoundrel
By choccosama
Alphonse the Scoundrel's basic description, skills and build potentials.
We will slowly add more content as the game continues to evolve.
   
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Description
Alphonse is a scoundrel who has spent time among the best of the worst - honorable thieves, unscrupulous cutthroats, and deadly assassins. The world is his playground, and he intends to stay alive with his wits and cunning.
Skills
Every school has around 20-30 unique skills. Shown below is a small sample of the kind of skills Alphonse can obtain over the course of his adventures...

  • Assassin - Assassin skills focus on potent single target damage, and the mastery of poison.
  • Sabotage - Sabotage skills focus on controlling the battlefield through implements and traps.
  • Subterfuge - Subterfuge skills focus on sowing chaos among enemies through deception and illusion.

Build Potentials
Alphonse is considered an advance hero to play and many of his skills rely on mobility on the grid. He has strong damage potential no matter how you build him. While he is naturally more fragile than more combat-oriented heroes, he can make up for it with smart positioning and clever control of the battlefield.

  • Assassin - An assassin geared around annihilating high value targets.
  • Sabotage - A trapper who lays traps to kill, hinder, and harass your foes.
  • Subterfuge - A highly elusive agent of the shadows, who strikes at opportune moments.
  • Assassin+ Sabotage - A versatile assassin who uses traps to create confusion, and expose weakness on their targets.
  • Assassin+ Subterfuge - An assassin who dances in and out of the danger zone with a backup plan ready.
  • Sabotage+ Subterfuge - A scheming trapper who uses traps in both offensive and defensive capacity.
2 Comments
Takttiger 18 Oct, 2021 @ 3:46am 
Stab applies the effects including bleed, but does not get the bonus damage, whenn bleed is triggered, because it can not be bolstered, so bleed might seem the natural choice but doesnt work. Also Might or Fury on hit with Stab is quite fun, when you have another hard hitting finisher in your deck.
Takttiger 18 Oct, 2021 @ 3:44am 
Using Stab + any Weapon, which gives you Effects on hit, e.g. Poison or Lightning (there was this sick One Handed Sword Stormbringer?, which you can use twice) and your run is pretty much endless. Having a Stab hit for lets say 8 DMG x12 and triggering the elemental damage every 4 hits just does so much damage. I am only playing with solo hero though, so levels and attributes are on abundance.