Adventurer Manager

Adventurer Manager

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How to get started with the 0.5.24 build
By Illimitus
This is a walkthrough to help new players get off the ground in Adventure Manager build 0.5.24
   
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Walkthrough
1. Your first choice will be to name your Monarch. You can further customize the appearance. This is who you represent in the game universe.


2. You will take the first adventure with "Jeff". The goal of the adventure is simple. Kill a level 1 rat. Once you do you can portal out of the dungeon and collect the reward. You can collect the reward by clicking on a sign in the fort (follow the yellow exclamation point).



Click on the crossed swords cave.

















Click on the empty character slot, and add "Jeff". The click begin adventure.


Advance in the dungeon and kill the rat with basic attacks.



Portal out.



Collect your reward by clicking on the fort with the floating green check mark. Click on the sign. Click on the adventure name. Collect the reward.

3. At this point you have much more freedom as you can now hire from 4 classes. You hire by clicking on the town
















then click on the "hire me" guy standing outside the inn.




























The four classes are rogue, warrior, cleric, and mage. They follow the standard RPG template.


4. The characters start with a limited inventory and you can buy some things for them at the shop. I strongly recommend choosing two handed weapons or range weapons, as the game forbids characters in the back row from attack the opposing back row without them.


The adventurers can be equipped and managed via the button at the bottom of the screen
















Here I have selected a bardiche to purchase. The info box tells us that it is "long". Long weapons can reach two rows ahead, but a character with a long weapon in your back row cannot reach their back row. <hat tip to Beta7> Ranged weapons can reach all rows. Short weapons can only reach one row ahead. Notice also the classes that can use the item have three letter codes. The bardiche can be used by the BAR (barbarian) but not the WIZ (wizard).


5. Once your first party is properly equipped you can choose an "auto adventure" by clicking on the grey button at the top of the screen bleow the four brown boxes. There are three quests, and they are leveled. Choose level 1 and accept.


You will go to the party formation screen. Click on the open slots and add your party members. Then begin the auto-adventure.


The far left brown box will now be populated with your party's adventure.


The green bar is endurance, when that runs out, your party will be booted from the adventure and will have to rest to regain stats. It will go down slowly unless the party is too weak, and then it will likely drop catastrophically. For the first adventure, you should be fine.

Watch the battle count. When it hits 1, click on the same grey auto adventure button you used to start. Click on your quest, and portal out. Your stash should have filled up with a few items, your gold should also have increased. If you examine your adventurers. You will see that the yellow bar representing experience went up, while the green number representing endurance has gone down.


In this game you will be spending endurance to earn gold and items, which you will use to regenerate your endurance at the inn, buy items at the shop, hire adventurers, upgrade your kingdom, craft items at the forge, and otherwise manage your adventurers. But that is a story for another day. At this point you should click around and learn for yourself, as well as make a few more parties.

When you have 4 characters at level 5+, then you should take on the yellow exclamation quest <A Giant Problem>. This is not an auto adventure, but a more complex version of the adventure you had with "Jeff". Here your partiy's special abilities will come into play, so be sure to level a few of them up. They cost energy to use which regenerates over time during the battles.

Good Luck!
6 Comments
TheGoodGamer 15 Jun, 2015 @ 3:09am 
How I do I end auto-adventures?
NeoDraconis 21 Aug, 2014 @ 5:25pm 
Any clue on how loyalty works? Does it go up if you just loiter about in town?
Takkin  [developer] 25 Jun, 2014 @ 10:29pm 
I'd recommend advising people that they can take a fresh group of level 1 Adventurers into "The Cave" to level up manually; even thought it says "level 3" on it right now. The Cave is intended to be the place to start at with the freshies. Easy as a :reusapple:
Illimitus  [author] 25 Jun, 2014 @ 7:03pm 
Good point, I did not know that. I will add it to the guide.
Majicpanda 25 Jun, 2014 @ 7:02pm 
This is great thanks for helping our newer and even vet players alike :)
Mageduckey 25 Jun, 2014 @ 6:48pm 
A note on range: short range can hit only one space in front of the character, long range can hit two spaces in front of the attacker (so a 2h in the back row can still only hit the enemy's front row).