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It would be greatly appreciated if the description gave an indication of how much stronger it makes wood and how much it makes it less flammable. Like... are we talking about 50% stronger or half as flammable... or what? (At least then I'd have an idea if this mod fits my idea of preferred game balance and be able to compare it to other, similar mods.)
However, I think that the by the time players reach biofuel refineries they can build stuff in much more durable and desirable materials.
I'd like to use this mod instead for tribal/medieval runs, with this mod for example, where it would be "historically accurate" (whatever that means) for people to know of the means to preserve their buildings from fire.
Therefore some alternative to the biofuel refinery would be in my opinion welcome to make this mod useable.
@TSense: This actually reflects real life, within the extremely abstracted limits of a sprite-based game.
Several of the types of chemicals used in pressure treating wood in real life are derived from petroleum products. e.g. Copper naphthenate is a copper salt of naphthenic acid, which is a term used to refer to carboxylic acids naturally occuring in crude oil (if the naphtha word root didn't give it away already).
Why do you now insect jelly? Or berries for juice?