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VFEEA - Extract Super-Nanites
   
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Mod, 1.3, 1.4
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707.971 KB
26 May, 2022 @ 10:17am
19 Apr @ 10:55am
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VFEEA - Extract Super-Nanites

Description
Introduction
You want to create overpowered pawn with cool superpower from VFE – Ancient?
Don’t want to gamble the life of your favorite colonist?
Have some juicy leftover prisoners?
Don’t go any further my friend this mod is for you!

Description
This mod adds two operations to the Gene-Tailoring Pod:
  • Extract power from pawn
  • Inject power to pawn
One building required for the power injection:
  • Empowered super-nanites injector

Extract Power
To have this operation available you must have a Nanotech Retractor from VFE – Ancient linked to your Gene-Tailoring Pod.
Place one of your pawns into the pod and wait for the operation to finish
The chances of success are the same as the “Remove Weakness” operation
If the operation is going well your pawn will survive and an Empowered Super-Nanites will spawn near the pod
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
Be careful Empowered Super-Nanites need to be contains the same way regular Super-nanites does!

Inject Power
To have this operation available you must have an Empowered super-nanites injector with an inserted Empowered Super-Nanites linked to your Gene-Tailoring Pod
This new building can be found in 3 for the 10 Sealed Vault from VFE - Ancient

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

A special gizmo is present on the injector, you can click on it and a list of every Empowered super-nanites on the map, select the one you want to inject and your colonist will haul them to the building

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

When an Empowered Super-Nanites is inserted, you can launch the operation
This operation has +40% fail chance which are mitigated by middle failure system (see below)
Upon success and failure, the Empowered Super-Nanites will be purged into a regular Super-Nanites and ejected from the building

Operation outcome
There are three types of outcomes for both operation:
  • Success: You pawn survive and the power is injected/extracted
  • Middle failure: You pawn suffer fail effect from VFE – Ancient but you still manage to extract/inject (with one exception that I let you discover in-game!)
  • Critical failure: Same as VFE – Ancient failures with no inject/extract

The middle failure vs critical failure chances are defined as follow:
If the normal outcome of the operation would be a failure a second dice is rolled based on your fail chance, if you pass it, you will have a middle failure else a critical failure

With this method, the most complicated operation will result in more critical outcomes!


FAQ
Q: Is this OP?
A: Yes, but you have to invest a lot of time and resources to get the right SN

Q: Can I use prisoner to incubate superpower thus creating a whole new level for war crime?
A: Absolutely!

Q: How can I obtain the “Empowered super-nanites injector”?
A: You can find it in the Alpha, Bravo and Epsilon sealed vault from VFE – Ancient, if you don’t want to search around the world use the “Try place direct thing…” action in Dev mod and search for “Empowered super-nanites injector”

Q: Is this safe to add mid-game?
A: I test it on a 144 hours playthrough and didn’t notice anything

Q: Is this safe to remove mid-game?
A: Should be, as long has you don’t do that while an operation is ongoing

Q: Any bug ?
A: If you press "ESC" while on a selection windows the operation will start but nothing will be produced, please don't do that

Q: How can I report a bug?
A: Take a look at the debug log on Dev mod and report any message with the "[VFEEA - Extract Power]" tag on the comment section (You may also include a HugLib report (CTRL + F12))

Legal stuff
Original assets were created by Oskar Potocki, I'm only responsible for the recoloring
This is an unofficial mod for VFE – Ancient made with the Vanilla Expended Team permission
(CC BY-NC-ND 4.0) [creativecommons.org]
111 Comments
SFLegion  [author] 28 Oct @ 10:08am 
Я не буду поддерживать этот мод в версии 1.5.
Тем не менее, я открыт для передачи этого мода всем, кто желает его обновить.
(переведено Google)
V∆ŁĶẎŘĒΞ 28 Oct @ 3:54am 
Inject Power не могу найти ни где , или на 1.5 не работает?, без них пробывал извлечь силу ваще багается персоонаж застривает в поде
AWAKE 18 Oct @ 2:56pm 
Excellent mod! But need this update too! Can't play Rimwold withtout it!
ToooMuchSalsa 25 Jul @ 8:55pm 
NEED this update. This sounds like a perfect ad don to the mod and I love the prisoner test subject aspect.
CrackaJack 28 Jun @ 5:33am 
i sent you a friend request on discord
SFLegion  [author] 28 Jun @ 12:59am 
I gave the source to someone related to Mlie, nothing news since sorry :(
CrackaJack 27 Jun @ 5:25pm 
any news?
CrackaJack 6 Jun @ 9:48am 
so mlie is actually working on it? cool
SFLegion  [author] 19 May @ 7:47am 
Read previous comment please
Silent 9 May @ 1:52am 
1.5 update please